Trine
Trine are the youngest of the Skeleton races, it's unknown if they are named after being the third model or for their three or more eyes. It's generally believed that in the time of the Ancients Trine served more menial tasks such as factory work or surveilance. While they have no memory of this time themselves Trine still have an aptitude for spotting discrepancies as well as dexterity of the hand.
Physical Description
Trine, like their other Skeleton counterparts, come in a wide range of shapes and sizes with their main defining feature being the often large three eyes on their head. Many Trine feel the need to have more eyes installed but are generally speaking the least modified of the Skeleton sub races.
Personality
Trines don't tend to stray from what they are used to and many take tradition very seriously, even respecting traditions that are not their own. This can make them trustworthy and steadfast in pursuing their goals if not also easily fooled. This is reflected in the large number of Trine that have slipped into The Madness making them the least common Skeleton subrace.
"I have seen! I have seen-SAW! Too much... Too much I have seen..."
Ideology
Relations
Nearly all Trine are followers of The Church of Stobe but some are also known to follow Manumit and Code of Kral beliefs. Some skeletons are extrememly zealous seeing the teachings of The Church of Stobe as indisputed programing of life itself.
Relations
Often seen as bossy and demanding, Trine's quest for perfection is mostly placed on the ones around them than on themselves. They naturally get along with Shek as bot seek perfection and most Shek see the constant proding as assistance instead of annoyance. They are generally speaking the least liked of the Skeletoin races.
Screamers
A varient on the Trine model, Screamers are an extremely rare varient, generally opting for only two eyes, Screamers have a large speaker and some can project their voice over a mile. while there are likely less than 100 Screamers left on the moon of Kenshi many hold positions of power, Cat-Lon or Screamer the False being prime examples.
Names
Trine, like many other Skeletons, forget their own name every hundred years or so and many go by no name at all. Skeletons that do possess names are usually given those names by companions or passerbys, things like Sparky or Tin Can.
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