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Copperville

The third major city in Taliesin, Copperville lies in the heart of the Soaring Mountains, at the top of one of the few passes known through them, and the only pass where a large group can pass through. It is smaller and less important than Zavinia or Morgance, but is still a critical location, particularly when it comes to the defence of the kingdom. It helps defend the south shores, and ensures the entire rest of the kingdom can be protected if necessary.

Demographics

All Taliesinians. Mostly warriors and working class, with a large assignment of guards. Few nobles, mainly from the Daelond family and its relations.

Government

Answers to the queen, with the Daelond family or a representative acting on her behalf

Defences

Walls of near-impenetrable gold alloy. High up a mountain pass, making it difficult to reach. Heavy snow in winter makes the pass almost impassable.

Industry & Trade

Many regular workers and miners. Exports stone and metal from the mountains. Imports food, clothing and fabrics, weapons, technology, and jewels.

Infrastructure

Walls surrounding the city. Circular road design. Sewer system beneath the streets.

Assets

Stone and metal, the best tavern in Taliesin

Guilds and Factions

The Daelond family holds jurisdiction over the city on behalf of the queen, and the guards have loyalties to a variety of different nobles.

History

Raised by Elsha Daelond in an incredible feat of magic. Placed in the pass to guard the northern areas of Taliesin, and would hold off multiple armies through the years.

Architecture

Low, wide buildings of stone. Brightly coloured doors, with many greens and yellows.

Geography

High in the mountains. A glacier lies on the opposite side of the pass, providing fresh water.

Natural Resources

Glacier water, stone and metal from the mountains
Type
Large city
Population
10 million
Inhabitant Demonym
Coppervillans
Included Locations
Owner/Ruler
Owning Organization
Related Professions

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