Crag Elf

Basic Information

Biological Traits

Crag elves tend to have much darker skin, light to dark brown. Living in the open high hill and large mountains, they are exposed to the sun most of the day. Crag elves developed more claw-like digits that have enabled them to climb easier than other elves. They have the same elongated facial features and pointed ears.

Additional Information

Geographic Origin and Distribution

Crag elves tend to make their home in the high hills and mountains of Rinas. They build large mountain town within valleys and into the sides of large crags.

Civilization and Culture

History

As the elves spread across Rinas, a group of Elves made the Qissakar Mountains their home capital in the Qissakar Mountains, the Elven Citadel-City Bandol. As they evolved into the crag elves they are today, they become more adaptable high hills and mountains terrain, spreading to many of the mountain ranges and hills of Rinas.
Genetic Ancestor(s)
Lifespan
1000-1200
Average Height
2.1 m
Average Weight
61 kg

Crag Elf

Ability Score Increase +2/+1
Size Medium
Speed 30 ft; Climb 20ft

Age. Elves reach physical maturity around the age of twenty. Mental maturity and to be considered an adult by their peers is at 150 and can live to be 1200 years old.   Alignment. Elves love freedom, variety, and self-expression, so they lean strongly toward the aspects of chaos.   Size. Elves range from 6 to 7 feet tall and have slender builds. Your size is Medium.   Darkvision. Accustomed to twilit forests and the night sky, you have superior vision in dark and dim conditions. You have superior vision in dark and dim conditions. You can see in the dark within 60 feet of you as if it were dim light. You can’t discern color in darkness, only shades of gray.   Keen Senses. You have proficiency in the Perception skill.   Fey Ancestry. You have advantage on saving throws against being charmed, and magic can't put you to sleep.   Trance. Elves don't need to sleep. Instead, they meditate deeply, remaining semiconscious, for 4 hours a day. (The Common word for such meditation is "trance.") While meditating, you can dream after a fashion; such dreams are actually mental exercises that have become reflexive through years of practice. After resting in this way, you gain the same benefit that a human does from 8 hours of sleep. If you meditate during a long rest, you finish the rest after only 4 hours. You otherwise obey all the rules for a long rest; only the duration is changed.   Crag Weapon Training. You have proficiency with the short sword, longsword, handaxe, greataxe, battleaxe, spear, and glaive.   Experienced Mountaineer. When moving on your turn, you may ignore 10 ft of difficult terrain.   Natural Climber. You have proficiency in the Athletics skill and a climb speed equal to your normal movement speed minus 10 ft.   Languages. You can speak, read, and write Common, Elven, and one extra language of your choosing.

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