Medusa


 

Medusa, CR 6

Medium monstrosity, lawful evil
Armor Class 15
Hit Points 127 ( 17d8+51 )
Spell Points
Speed 30ft

STR

10
+0

DEX

15
+2

CON

17
+3

INT

13
+1

WIS

13
+1

CHA

16
+2

Proficiency Bonus 3
Skills Deception ( 1d20+5 ), Insight ( 1d20+4 ), Perception ( 1d20+4 ), Stealth ( 1d20+5 )
Senses Darkvision 60 ft., Passive Perception 12
Languages --

Special Abilites

Petrifying Gaze. When a creature that can see the medusa's eyes starts its turn within 30 feet of the medusa, the medusa can force it to make a DC 14 Constitution saving throw if the medusa isn't Incapacitated and can see the creature. If the saving throw fails by 5 or more, the creature is instantly Petrified. Otherwise, a creature that fails the save begins to turn to stone and is Restrained. The restrained creature must repeat the saving throw at the end of its next turn, becoming petrified on a failure or ending the effect on a success. The petrification lasts until the creature is freed by the Greater Restoration spell or other magic.   Unless Surprised, a creature can avert its eyes to avoid the saving throw at the start of its turn. If the creature does so, it can't see the medusa until the start of its next turn, when it can avert its eyes again. If the creature looks at the medusa in the meantime, it must immediately make the save.   If the medusa sees itself reflected on a polished surface within 30 feet of it and in an area of Bright light, the medusa is, due to its curse, affected by its own gaze.

Actions

Multiattack. The medusa makes either three melee attacks -- one with its snake hair and two with its shortsword -- or two ranged attacks with its longbow.   Snake Hair. Melee Attack: 1d20+5 to hit, reach 5 ft., one target. Hit: 2 ( 1d4 ) Piercing Damage plus 14 ( 4d6 ) Poison Damage.   Shortsword. Melee Attack: 1d20+5 to hit, reach 5 ft., one target. Hit: 3 ( 1d6 ) Piercing Damage.   Longbow. Ranged Attack: 1d20+5 to hit, range 150/600 ft., one target. Hit: 6 ( 1d8+2 ) Piercing Damage plus 7 ( 2d6 ) Poison Damage.

Legendary Actions

The medusa can take 3 epic actions, choosing from the options below. Only one epic action option can be used at a time and only at the end of another creature's Turn. The medusa regains spent epic actions at the start of its turn.   Snake Hair Attack. The medusa makes an attack with its snake hair.   Bow Barrage (Costs 2 Actions). The medusa makes three longbow attacks against targets of its choice.   Slither (Costs 3 Actions). The medusa moves up to half its speed and makes two shortsword attacks on a target of its choice.



 
 

Item drops

Treasure Drops


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