Will-o'-Wisp


 

Will-o'-Wisp, CR 2

Tiny undead, chaotic evil
Armor Class 19
Hit Points 22 9d4 )
Spell Points
Speed Hover: 50ft

STR

1
-5

DEX

25
+9

CON

10
+0

INT

13
+1

WIS

15
+2

CHA

11
+0

Proficiency Bonus 2
Damage Resistances acid, cold, fire, necrotic, thunder; bludgeoning, piercing, and slashing from nonmagical attacks
Damage Immunities lightning, poison
Condition Immunities exhaustion, grappled, paralyzed, poisoned, prone, restrained, unconscious
Senses Darkvision 120 ft., Passive Perception 10
Languages the languages it knew in life

Special Abilites

Consume Life. As a Bonus Action, the will-o'-wisp can target one creature it can see within 5 feet of it that has 0 hit points and is still alive. The target must succeed on a DC 10 Constitution saving throw against this magic or die. If the target dies, the will-o'-wisp regains 10 ( 3d6 ) hit points.   Ephemeral. The will-o'-wisp can't wear or carry anything.   Incorporeal Movement. The will-o'-wisp can move through other creatures and objects as if they were difficult terrain. It takes 5 ( 1d10 ) Force Damage if it ends its turn inside an object.   Variable Illumination. The will-o'-wisp sheds Bright light in a 5- to 20-foot radius and Dim light for an additional number of feet equal to the chosen radius. The will-o'-wisp can alter the radius as a Bonus Action.

Actions

Shock. Melee Attack: 1d20+4 to hit, reach 5 ft., one target. Hit: 9 ( 2d6 ) Lightning Damage.   Invisibility. The will-o'-wisp and its light magically become invisible until it attacks or uses its Consume Life, or until its concentration ends (as if concentrating on a spell).

Legendary Actions

The will-o'-wisp can take 3 epic actions, choosing from the options below. Only one epic action option can be used at a time and only at the end of another creature's Turn. The will-o'-wisp gains spent epic actions at the start of its turn.   Shock. The will-o'-wisp makes a shock attack.   Dart and Shock (Costs 2 Actions). The will-o'-wisp moves up to half its speed and makes a shock attack. If the attack hits, it can then use invisibility and move up to half its speed once more.



 
 

Item drops

Treasure Drops


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