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Dwarf

Stout, hardy folk descendant of the ancient Giants themselves.

Written by starzomskiwrites

Statistics

Ability Score Increase. Increase one ability score by 2 and increase a different one by 1, or you increase three different scores by 1.
Creature Type. You are a Humanoid.
Size. Your size is Medium.
Speed. Your base walking speed is 25 feet. Your speed is not reduced by wearing heavy armor.
Darkvision. Accustomed to life underground, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Dwarven Resilience. You have advantage on saving throws against poison, and you have resistance against poison damage.
Dwarven Combat Training. You have proficiency with the battleaxe, handaxe, light hammer, and warhammer.
Tool Proficiency. You gain proficiency with the artisan's tools of your choice: smith's tools, brewer's supplies, or mason's tools.
Stonecunning. Whenever you make an Intelligence (History) check related to the origin of stonework, you are considered proficient in the History skill and add double your proficiency bonus to the check, instead of your normal proficiency bonus.
Languages. You can speak, read, and write your region's Common tongue and one other language that you and your DM agree is appropriate for the character.
Subrace. Three subraces of aasimar exist: Hill Dwarf, Mountain Dwarf, and Duergar. Choose one of them for your character.
Genetic Ancestor(s)
Lifespan
Around 350 years.
Average Height
Between 4 and 5 feet.
Average Weight
Around 150 pounds.
Geographic Distribution

Articles under Dwarf


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