If you’re at this table you fucked up good. You probably took a swim for too long in some contaminated water, or maybe you drank it a little bit because you were really thirsty and the glow only made it more appealing. Or maybe you were a bit of a rockstar explorer, scavenging in places you shouldn’t have been and juggling glowing rods. In any case, exposure to significant amounts of radiation are known to cause a myriad of health problems in the real world, and although this is no exception in Terota, the DNA of Aethrin have interesting, though unpredictable interactions when damaged that may cause relatively sudden mutations. It may also cause a significant increase in chance to develop cancer in the future, and also acute and/or cutaneous radiation syndrome.
A character absorbs radiation through two ways, either being exposed through it passively through the air or ingesting active radiological waste either accidentally or intentionally if they’re operating on another level. Aethrin have been shown to recover from doses under 500mSv of absorbed radiation with little to no permanent long term effects. However, when exceeding such dosages in an instantaneous exposure, the damage exceeds what can reasonably be compensated for.
The unique effects of damaged Aethrin DNA manifest as an inexplicable and sudden recovery after a period of sickness caused by radiation exposure, resulting in a sudden mutation that is coded within Aethrin DNA to auto repair and fill in the gaps. The mutations are often negative rather than positive, but regardless of the effects, the creature affected by the radiation will have its lifespan reduced by a number of years equal to a roll of dice for the amount of exposure, assuming they don’t die. There have been 0 documented cases of any Aethrin surviving a dose of 10,000mSv.
After a week or two of experiencing acute radiation syndrome (ARS) and poisoning, which for Strong to Intense Exposures the creature may die without proper medical attention, they make a recovery and now have their mutation.
While experiencing ARS, the creature begins vomiting and other symptoms associated with the condition and have disadvantage on attack rolls and ability checks. With Moderate Exposure and above, the creature is also affected by increasing levels of exhaustion with 1-2 on Moderate Exposure and 3-6 above that.
Type
Genetic
Children