This private museum, owned and curated by Professor Brianna Ashworth, recently closed to the public.
After a number of patrons disappeared, as well as those seeking their missing kin, public outrage lead to a hiatus for all upcoming exhibitions.
Purpose / Function
Initially the museum was a genuine place for the acquisition and storing of knowledge relating to the history of Ravnica. Brianna Ashworth focused on artefacts, and the architectural history of the great city.
An expedition to the Undercity Mantle returned with an esoteric charm of carved bone, as well as a some lost texts.
This building now stands as an edifice to hide the secret lair of a cult of witches, members of the Briarheart Sisterhood.
Denizens
Above
Mimics Hoard Mimic (dragon skeleton, which draws in the other displayed skeletons and display items into its form.) Animated armor 1 statue of Lady Briarheart behind a locked door upstairsBelow
Several statues of Lady Briarheart Briarheart High Priestesses: Brianna Ashworth Trimble Lizzie Briarheart Witch Neophytes Gravehounds Zombies & skeletons The remains of Priest Byron Bay (semi sentient) The remains of Colonel Emmet BregmanValuables
Journals and a map (carved into leather of dubious origin) indicate a number of small coven settlements in the undercity of Precinct 3, concentrated under the Voda Vidi's Vernadi.
The journals indicate a working relationship with an entity they refer to as the 'tear drinker', a mutually beneficial arrangement where the entity permits safe travel beneath a wellspring of green mana, while the witches presence tainting the nature above. This corruption appears to serve the entity's machinations. It has attempted to make pacts with members of the coven, to no success. The witches seem to be devoted to their sisterhood.
Oil painting of an ocean with a small city on the horizon. The longer the viewer observes the painting, the closer the city appears to be. They experience an effect similar to the spell Hypnotic Pattern, and must make a DC 16 Wisdom saving throw. On a failed save, the creature is charmed by the painting, is incapacitated with a speed of 0. They remain charmed until they either take damage, someone takes an action to shake the person out of their stupor, or the individual passes out. They ignores hunger and thirst, and is compelled to make a DC 15 Constitution save after 24 hours of being charmed by the painting. Individuals forced out the charm are immune for 24 hours, those who lost consciousness instead make their save at disadvantage.
Some of the displays contain petrified wood fragments that look the same as pieces of bone charms, with esoteric symbols carved into their faces.
Archaeological data regarding the 2 dragon corpses discovered beyond the Undercity Mantle at separate locations. The first is hypothesised to have died in combat, with a number of fractures and punctures in its skeleton. This is the skeleton on display in the museum, and is the centre of the Hoard Mimic. The second is only described, but does not appear to be at the museum. Analysis of the skeleton have difficulty determining the cause of death. The bones appear to have holes bored into them, but don't appear to be the cause as the bone density around these holes show signs of healing. Brianna hypothesises that foreign objects may have occupied these holes. Furthermore, the bones show signs of cancerous growth throughout. This second skeleton was found with a number of charms, many made on petrified wood, and a single made on bone (this being the one that Breanna fixated on)
Books on ancient Ravnican life.
Book describing a period where cemeteries and altar tombs were banned. Cremation became standard practice, but there was resistance due to cultural traditions associated with the internment of the dead. References the folk legend of the Undertaker, who loved his work but found his dream turn dark. He began to believe the cemetery had a mind of its own. The cemetery was on the outskirts of town, and after some time even the towns folk heard a hideous series of noises and could see something enormous lumbering above the treeline that drew them to see. But when they arrived, the cemetery was gone, now only an irregular shaped hole in the ground, all the surrounding flora desiccated and twisted.
Other stories warn against dwelling to much on memories of the dead when visiting graveyards. An old elven poem reads;
"Lay not your flowers at the stone
When walking this cold place alone
Make haste in this garden of dead
Lest you hear its voice within your head"
Alterations
After Ashworth's decent in occultism, the area beneath the museum was reclaimed and repurposed into a private place the witches could develop their connection to Lady Briarheart, and the Sleeping City she venerated.
Their explorations into profane artifice resulted in the creation of a number of mimics. While it is possible that these murderous imitators escaped the caverns below, it is just as likely the witches placed them in the museum for their own perverse amusement.
The caverns below descend like an inverse wizard tower, with the architecture becoming more and more corrupt. Corpses fuse with stone as undead creatures denied release while the halls and stairways are stalked by gravehounds.
At the very lowest level holds the coven's communal ritual space, a large open space surrounded by a series of interconnected spaces. This area is where the grotesque combination of undeath and artifice is the most intense.
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