Maintenance & Engineering
Truthfully, the colony would be in shambles without its intrepid crew of brave colonists who ensure that everything within Sanctuary keeps humming along. Therefore, Maintenance comprises a diverse set of individuals - custodial staff, engineers, IT experts, mechanics… if something has gone awry, these are the people that you call. These are also the individuals with the most extensive knowledge of the ins and outs of Sanctuary. That said, members of M&E are expected and welcomed on missions as their expertise is often needed. M&E personnel are authorised to attend fire emergencies, use water pumps, and hose carts.
Out of all the departments, with the exception of Agriculture, Maintenance might be one of the grimiest. It is definitely the one with the most thankless tasks. So long as everything continues to function well within Sanctuary, Maintenance has little to do - but the moment something breaks, their workday becomes very hectic, very fast. Whether it’s a busted pipe causing flooding on a residential street, or a sudden burst of wild magic causing strange things to happen in the Dawndocks district, Maintenance will have it handled. Therefore, their leader Dwali only picks the most competent and versatile folks to work beneath her.
To work in M&E, you need to be proactive, creative, and pragmatic. If you are looking for prestige, M&E would be the wrong place to look. They are the unsung heroes of Sanctuary. Given these requirements, it should come as no surprise that within the department itself, M&E is quite egalitarian. It does not matter whether someone is an engineer or a custodian, each is treated as vital and essential. The crew is tight-knit, and no one hesitates to put their back into the work if needed, even if it’s technically not their responsibility.
The department M&E is closest to would be Research & Development. Maintenance often helps out when there is no workload on their desks, and the two departments often lend their workers to each other in times of need. Maintenance is also usually the ones who are allowed to try out RnD’s newest toys, since they will be the ones who will oversee their upkeep once they are integrated into Sanctuary proper. They are also the ones who have the expertise to clean up the particular slimes, chemical spills, and the occasional sentient ooze that is unleashed by R&D. As such, the two Departments are closely located at the Hospital Campus, making them occasionally seem like one big entity, rather than two separate jurisdictions.
While some in R&D might look down their noses (or other olfactory organs) at M&E, this is a hazardous game to play, as word spreads quickly throughout M&D. Suddenly, these culprits might find that the leak over their workspace has been pushed to the back of the work queue for the last three months, with no chance of the queue getting any lighter anytime soon…
Type
Governmental, Department
Leader
Ruling Organization
Location
Notable Members
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