Tuarhievel

The Elven Kingdom of Tuarhievel, Regent, Prince Fhileraene   Law: The Prince of Tuarhievel and his half-sister, the Baroness of Dhoesone, control the majority of law here.
• Temples: Tuarhievel's elves have no temples, as their race does not worship gods.
•f Guilds: Mheallie Bireon from Cariele and Adaere Doneim from Dhoesone are the only two humans brave enough—or greedy enough—to trade into the elf domain.
• Sources: The prince dominates the magic of Tuarhievel, but graciously allows elf mages inhabiting his kingdom the opportunity to siphon what they need for their own spells.

Army: The army of Tuarhievel is composed completely of elves, as follows:
• 7 units of elf archers.
• 3 units of elf cavalry.

This army could repel the Gorgon's tentative advances, but likely would not stand against a full invasion. The prince would like to remedy this weakness, so the elves of Tuarhievel remain on constant alert. The kingdom can rally an additional three units of elf archers and two units of elf cavalry

Regent: The ruler of the last elf domain in the Aelvinnwode is Fhileraene, Prince of Tuarhievel . The prince's mother, the queen Ibelcoris, was the granddaughter of the elf warrior Rhuobhe. Some have said that Fhileraene looks much like his great-grandfather, but it remains to be seen whether the prince has inherited more than Rhuobhe's looks. The bloodline of Fhileraene contains both the blood of Dashanii and Dyrosh, but the blood of the old druid god runs slightly stronger.

Fhileraene seems an enigma to all around him.While he entertains traders from human lands, he also holds court with the most hate-filled of the elves. He loves life, a quality one normally associates with elves, but he also flies into moods of black rage. Though smooth and handsome, his demeanor hides lines of ugliness and hatred just beneath the surface. Only his half- sister, the Baroness of Dhoesone, knows his thoughts, and she shares them with no one.

• Lieutenants: The advisers of the old queen play only minor roles in the court of Tuarhievel; the prince seeks to accomplish nearly everything himself. The tasks he can not complete, he assigns to his childhood companion, Llytha Damaan, a mage of no small power and a thief of equal skill. This accomplished diplomat's honeyed tongue can sway even the most stubborn elf.

Important NPCs: The elf nobles play an essential part in the kingdom. Blooded or unblooded, they come to the Council of the Moon to offer guidance and receive redress to their complaints. The most influential family, House Tuarlachiem, also seeks to exterminate all humans in the Aelvinnwode. House matriarch Rhuandice Tuarlachiem (FE; F9; Re, major, 30; N) seems particularly vehement in her demands.

Description: Tuarhievel, the last elf kingdom in the Aelvinnwode, remains a place of dark forest and brooding beauty, nearly the equal of the Erebannien in its appeal. The swells of its hilly landscape bring to mind a sea of trees. However, danger waits among these trees for those who lose their appointed way; countless faerie clearings can lure humans to their doom. The natural world holds sway in Tuarhievel, making it a place of great magic. Even the dullest human can feel the eldritch power here—a power only fools would challenge.

• Capitol: Tuarhievel revolves around the Thorn Throne, a single plant carefully tended and shaped into a comfortable chair—for those found worthy. It's said the Thorn Throne will pierce anyone deemed inappropriate to sit in it. In the spring and summer, white and red roses bloom within its woody tendrils, while fall and winter find it bare. The throne stands under a canopy of leaves, in a clearing of oaks designed to resemble a great hall. This, Fhileraene's capitol, is in the province of Cwmbheir.

• Trade Goods: Weapons and armor of elven manufacture always seem popular outside Tuarhievel —and also expensive. Musical instruments, wood carvings, and statuary constitute the kingdom's main exports. Traders can reach Cwmb- heir via roads from Sonnelind in Dhoesone or Caerlinien in central Cariele. Merchants leaving the road become prime targets for the fair folk's whimsy.

Allies: Tuarhievel's allies include Dhoesone and the Sielwode. The former earns the prince's loyalty because his younger half-sister rules there. The two have bound their realms together, allowing trade to and from Dhoesone to flow freely in Tuarhievel. Still, most humans fear elves' wrath and steer clear of involving themselves in this realm's affairs.

The Sielwode, as the only other elf realm in Avonlae (besides Rhuobhe), is a natural ally. Though the two countries split for a time when Tuarhievel opened its borders to humans, relations have normalized with the ascent of Fhileraene to the Thorn Throne—and with the likelihood that the borders once again would be closed to most humans.

Enemies: Naturally, sharing a border with the Gorgons Crown means that Fhileraene must feel strongly about the awnshegh one way or another. As a past victim of the Gorgon's wrath, Tuarhievel views the abomination as his most dire enemy. The prince has sworn to find a way to destroy the awnshegh before it again rampages through the elf kingdom.

Special Conditions: The gheallie Sidhe, or Hunt of the Elves, still roams parts of Tuarhievel. Though the prince has stated his official displeasure with those involved, the Hunt continues to take place during the darkest of nights. Occasionally, human caravans disappear on the road to the Thorn Throne. Even elf trackers the prince appoints to conduct searches have no luck finding them— though they might have orders to fail.

Because of the anguish arising from human murders, some say the Shadow World presses close in parts of Tuarhievel. In the heavy, wooded darkness, ghosts and spectres rise from where they were slain, seeking the elves responsible for their deaths. Likewise, the elven dead walk again to wreak havoc on humans who have despoiled these lands. Most elves and traders lock themselves securely away on such nights—one rarely has the opportunity to ignore the peril of the Shadow World a second time.
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