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Gonkulu Brunkblug

Gonkulu is a member of the Verdant Sigil operating in Ventenheim. He hails from the swamp region outside of Lake Ventrus. He has a familar who is a large green dragonfly named Bibo.
Gonkulu left his village when he was a teenager.  The simple and violent swamp politics often offended him, and he spent much of his time communing with the spirits and wildlife of the nearby forests.  One day an emissary of Maka'lua'a, a dryad by the name of Tresth'mane Sylvanus, came to him.  The two spent hours talking in the middle of a peaceful grove.  It was on this day that Gonkulu pledged himself to protecting the forests and swamps instead of trying to rule them.

Physical Description

General Physical Condition

Race: Bullywug
Class & Level: Druid 8 (Circle of the Swamp)
Background: Entertainer
Alignment: Chaotic Good
ABILITY SCORES & ABILITIES
+3 proficiency bonus
 
  • Strength 8
  • Dexterity 13
  • Constitution 14
  • Intelligence 8
  • Wisdom 19
  • Charisma 10
COMBAT
  • 14 ... Passive Perception
  • +1 ... Initiative Modifier
  • Armor Class 14 ... Armor worn: leather armor, wooden shield
  • 20 ft. Speed ... Base distance per move
  • 59 hit points ... 8d8 Hit Dice
    Scimitar. Melee Weapon Attack: +4 to hit, reach 5 ft. Hit: 1d6+1 slashing damage.
  Dagger. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. 1d4+1 piercing damage. (If thrown, normal range to 20 ft.; disadvantage long range 21 to 60 ft.)
    Shillelagh Club. Melee Spell/Weapon Attack: +7 to hit, reach 5 ft. Hit: 1d8+4 bludgeoning damage. (Cantrip effect on weapon lasts for 1 minute.)
    Produce Flame Cantrip. Can hold in your hand up to 10 minutes, or use up once to attack. Ranged Spell Attack: +7 to hit, target one creature within 30 ft. range. Hit: 2d8 fire damage.
    FEATURES, TRAITS, SPECIAL ABILITIES   Entertainer Background [PHB p. 130]   • Feature: By Popular Demand.   • Traits: Afraid enemies possess stronger magic. Uncomfortable when among civilization.   • Ideal: gggAAArrrgghh (Feral or insane.)   • Bond: Commoners are the best fans.   • Flaw: Reckless with money.     Proficiencies & Languages • Proficiency Bonus: +3 • Armor: light armor, medium armor, shields (nonmetal only) • Weapons: club, dagger, dart, javelin, mace, quarterstaff, scimitar, sickle, sling, spear • Tools: disguise kit, musical instrument (lute) • Saving Throws: Intelligence, Wisdom • Skills: Acrobatics, Nature, Performance, Survival • Languages: Common, Bullywug     Bullywug Traits [MM p. 35]   • Age: 23 years old   • Medium Size (5' 9", 162 lbs.)   • Swim Speed (40 ft.)   • Amphibious (breathe air and water)   • Speak With Frogs And Toads (in Bullywug)   • Swamp Camouflage (adv. Stealth in swamps)   • Standing Leap (long jump 20 ft., high jump 10 ft., with or without running start)     Druid Class Features [PHB p. 65]   • Ritual Casting   • Wild Shape (max. CR 1, twice betw. short or long rests)   • Natural Recovery (regain spell slots in short rest)   • Land's Stride (move through plants, adv. on saves)   Produce Flame Cantrip. Can hold in your hand up to 10 minutes, or use up once to attack. Ranged Spell Attack: +7 to hit, target one creature within 30 ft. range. Hit: 2d8 fire damage.     Spellcasting [PHB p. 201]   Spell Attack Modifier +7 Spell Save DC 15 Cantrips Known: Guidance, Produce Flame, Shillelagh     Prepared Spells 1st Level (4 slots): Cure Wounds, Animal Friendship, Detect Magic, Faerie Fire   2nd Level (3 slots): Darkness*, Melf's Acid Arrow*, Barkskin, Hold Person   3rd Level (3 slots): Water Walk*, Stinking Cloud*, Dispel Magic, Call Lightning, Daylight   4th Level (2 slots): Freedom Of Movement*, Locate Creature*, Blight, Dominate Beast, Grasping Vine     EQUIPMENT & TREASURE     Carried Gear (PHB, p. 143): leather armor (AC 11), shield (AC +2), scimitar, club, dagger, sling and 20 stones, belt pouch, set of common clothes, set of costume clothes, a musical instrument, an admirer's love letter. (This load is about 43 lbs.; add 1 lb. per 50 coins carried.)     Coins & Gems: 528 gold pieces (gp 36 silver pieces (sp 68 copper pieces (cp 2 gems (worth 50 gp each)
Current Location
Species
Age
31
Birthplace
Lake Ventrus, Ventenheim
Children
Gender
Male
Eyes
Black and Gold
Skin Tone/Pigmentation
Dark green and lime green
Height
3'2"
Weight
45
Other Affiliations

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