Demon Wastes
Rivers of lava cut across plains of black sand and volcanic glass. The only vegetation consists of blood-red moss and a thick layer of shimmering slime. A jagged rock formation might be a piece of an ancient wall if you stretch your imagination.
Despite its name, the Demon Wastes is home to all fiends, devil and demon alike. Tens of thousands of years ago, fiends ruled Noyatu. The Demon Wastes held the seat of power for some of the mightiest archfiends, home to cities of rakshasas, demons, and devils. Most of these foul entities perished or fled long ago, but a few still linger in this place even as new ones crawl up from the depths of the Lower Planes. A handful of primordial ruins sustained by dark magic dot the bleak landscape - ruins that may still be home to fiends and their treasures.
The Stone Cage Peaks and Everglacier separate the Demon Wastes from Western Noyatu and the Shadowcrags from the Lhazaar Principalities. A series of canyons known as the Labyrinth further separate the Demon Wastes from their only coast. Due to ancient warding magic, any creature that wishes to leave must do so through the Labyrinth. These passes are guarded by the Ghaash'kala, tribes of orcs and goliaths sworn to contain the evils of the Wastes. Beyond the Labyrinth and further into the land, the mortal inhabitants of the Demon Wastes include a brutal people known as the Carrion Tribes. Each tribe is devoted to an archfiend, and they engage in endless battles against the Ghaash'kala and the other Carrion Tribes.
Settlements are few and far between in the Demon Wastes. The Carrion Tribes are semi-nomadic, assembling camps in the crumbling ruins of long-forgotten cities built by demons in the first days of the world.
Ashtakala
Legends say that a single city of fiends remains intact. Stories describe Ashtakala as a city of basalt and brass, filled with rakshasas and demons. If it exists, it is shielded by powerful wards. Who knows what ancient artifacts and treasures it might contain?Blood Crescent
House Tharashk established this tiny port at the end of the last major expansion of Everglacier. The house hopes to gain access to the dragonshard deposits buried in the Wastes and dagger ice of Everglacier. To date, it has survived the Carrion Tribes and malefic horrors of the Wastes, but few believe it will last.Desolate
Know at various times as Gemholt, Newholt, and Kymar's Folly, this outpost has served as a Talentan settlement, Lhazaar hideout, and an outpost of House Lyrander. It's fallen three times, and no one knows exactly how. Each time, its inhabitants have vanished in a single night, leaving all their possessions behind. Today it's known as Desolate, and it awaits the next band of settlers willing to stake their claim.Capital: None
Government: Various archfiends and carrion tribes, the Ghaash'kala
Hallmarks: Fiends, pestilence
Interesting Things About the Demon Wastes
- A variety of fiends inhabit the Wastes, including devils, demons, and other fiends. These creatures are spawned by various portals to the Lower Planes.
- The Demon Wastes are riddled with portals to abyssal demiplanes, unearthly realms, and even the Far Realm. These inner realms include vast and twisted forests, living oceans, realms of rusted iron, and even stranger places.
Type
Geopolitical, Country
Controlled Territories
Comments