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Dragonborn

Dragonborn are found in Cryingrock, Highspire, and the south of Fostian. Their unifying features are sharp teeth, sharp claws, and a thick hide covered in scales - though the scale colour varies by region. Each of the ten colours of dragonborn are said to have been descended from each of then ten known colours of dragon: white, blue, green, red, black, silver, gold, bronze, brass, and copper. Nobody knows if the dragonborn are descended from dragons or were created by them for some purpose.  

Dragonborn (Cryingrock)

Nobody is quite as self-sufficient as the dragonborn of Cryingrock. Their ports are treacherous, and even once your ship is docked you won't find a warm welcome - especially if it's trade you want.
ability score increase: +2 Str, +1 Cha
age: Dragonborn are long lived, reaching maturity in their twenties and easily living to 150.
alignment: It's famously hard to read a dragonborn from Cryingrock, though in their heart of hearts most are good.
Size: Medium
speed: 30ft
Languages: You can speak, read, and write Common and Draconic.
race features:
Draconic Ancestry
You have draconic ancestry. Choose one type of dragon from the Draconic Ancestry table. Your breath weapon and damage resistance are determined by the dragon type, as shown in the table.
Scale Colour Damage Type Breath Weapon Shape (saving throw)
White Cold 15ft Cone (Con)
Silver Cold 15ft Cone (Con)
Black Acid 30ft Line (Dex)
Bronze Lightning 30ft Line (Dex)
Copper Acid 30ft Line (Dex)
Breath Weapon
You can use one of the attacks in your attack action to exhale destructive energy. Your draconic ancestry determines the size, shape, and damage type of the exhalation. When you use your breath weapon, each creature in the area of the exhalation must make a saving throw, the type of which is determined by your draconic ancestry. The DC for this saving throw equals 8 + your Constitution modifier + your proficiency bonus. A creature takes 1d10 damage on a failed save, and half as much damage on a successful one. The damage increases to 2d10 at 5th level, 3d10 at 11th level, and 4d10 at 17th level. You can use your breath weapon a number of times per long rest equal to your proficiency bonus.   Damage Resistance
You have resistance to the damage type associated with your draconic ancestry   Child of Cryingrock
You have advantage on checks made to steer ships into Cryingrock. You are also proficient in Survival and Deception.
Many dragonborn from Cryingrock have piercing blue eyes - regardless of their scale colour. They also are more likely to be born with tails or wings than other dragonborn - some believe this makes them closer to true dragons than other dragonborn.

Dragonborn (Spirean)

The Spireans have a complex nobility and monarchy consisting of intermingling gold, red, and brass dragonborn. The majority of city populations is made of these dragonborn, with most other races having a low tolerance for the vast amount of social decorum required in Spirean society.
ability score increase: +2 Cha, +1 Str
age: Dragonborn are long lived, reaching maturity in their twenties and easily living to 150.
alignment: Spirean dragonborn tend towards neutrality - those that venture to extremes of alignment struggle to fit in to their complex society.
Size: Medium
speed: 30ft
Languages: You can speak, read, and write Common, Draconic and one other language of your choice.
race features:
Draconic Ancestry
You have draconic ancestry. Choose one type of dragon from the Draconic Ancestry table. Your breath weapon and damage resistance are determined by the dragon type, as shown in the table.
Scale Colour Damage Type Breath Weapon Shape (saving throw)
Red Fire 15ft Cone (Dex)
Gold Fire 15ft Cone (Dex)
Brass Fire 30ft Line (Dex)
Breath Weapon
  You can use one of the attacks in your attack action to exhale destructive energy. Your draconic ancestry determines the size, shape, and damage type of the exhalation. When you use your breath weapon, each creature in the area of the exhalation must make a saving throw, the type of which is determined by your draconic ancestry. The DC for this saving throw equals 8 + your Constitution modifier + your proficiency bonus. A creature takes 1d10 damage on a failed save, and half as much damage on a successful one. The damage increases to 2d10 at 5th level, 3d10 at 11th level, and 4d10 at 17th level. You can use your breath weapon a number of times per long rest equal to your proficiency bonus.     Damage Resistance
You have resistance to the damage type associated with your draconic ancestry   Spirean Diplomats
Spireans are born to diplomacy and negotiation. You are proficient in the persuasion skill and your choice of one of the following: calligraphers tools, forgery kit, a musical instrument or a gaming set.
Diplomacy runs deep in the blood of The Spireans. Much of the calendar of the nobles here is devoted to careful negotiations with the dragonborn about borders, and so this tends to trickle down to most levels of society. People who visit Westkeep in Highspire joke that getting a drink in an inn is such a careful deal to be made that most sailors die of thirst upon entering the city.

Dragonborn (Spirean Peaks)

The blue and green dragonborn found in the peaks of Highspire are altogether different from the dragonborn found in the cities. Adapted to high altitudes and a peaceful life, they have a much more affable demeanour.
ability score increase: +2 Wis, +1 Str
age: Dragonborn are long lived, reaching maturity in their twenties and easily living to 150.
alignment: The dragonborn of the Highspire peaks are good-natured at heart - but will grey many lines to protect their communities in times of trouble.
Size: Medium
speed: 30ft
Languages: You can speak, read, and write Common and Draconic.
race features:
Draconic Ancestry
You have draconic ancestry. Choose one type of dragon from the Draconic Ancestry table. Your breath weapon and damage resistance are determined by the dragon type, as shown in the table.
Scale Colour Damage Type Breath Weapon Shape (saving throw)
Blue Lightning 30ft Line (Dex)
Green Poison 15ft Cone (Con)
Breath Weapon
You can use one of the attacks in your attack action to exhale destructive energy. Your draconic ancestry determines the size, shape, and damage type of the exhalation. When you use your breath weapon, each creature in the area of the exhalation must make a saving throw, the type of which is determined by your draconic ancestry. The DC for this saving throw equals 8 + your Constitution modifier + your proficiency bonus. A creature takes 1d10 damage on a failed save, and half as much damage on a successful one. The damage increases to 2d10 at 5th level, 3d10 at 11th level, and 4d10 at 17th level. You can use your breath weapon a number of times per long rest equal to your proficiency bonus.     Damage Resistance
You have resistance to the damage type associated with your draconic ancestry   Farm Folk
You are proficient in your choice of animal handling, nature, survival, or a set of artisan's tools or your choice.
Dragonborn from the Highspire Peaks stand taller than most other dragonborn. They are seldom seen outside of their homes, only taking to the seas for extraordinary reasons.

Dragonborn (Fostian)

The dragonborn of Fostian are so accustomed to war that it has become a part of them. What began (in their eyes) as an effort to spread peace has devolved into a nation of war-weary veterans and soldiers.
ability score increase: +2 Con, +1 Str
age: Dragonborn are long lived, reaching maturity in their twenties and easily living to 150.
alignment: The dragonborn of Fostian vary in alignment, from the good-natured who believe the war is all for a good cause to those who wish to exploit it for their self-interests.
Size: Medium
speed: 30ft
Languages: You can speak, read, and write Common and Draconic.
race features:
Draconic Ancestry
You have draconic ancestry. Choose one type of dragon from the Draconic Ancestry table. Your breath weapon and damage resistance are determined by the dragon type, as shown in the table.
Scale Colour Damage Type Breath Weapon Shape (saving throw)
White Cold 15ft Cone (Con)
Silver Cold 15ft Cone (Con)
Breath Weapon
You can use one of the attacks in your attack action to exhale destructive energy. Your draconic ancestry determines the size, shape, and damage type of the exhalation. When you use your breath weapon, each creature in the area of the exhalation must make a saving throw, the type of which is determined by your draconic ancestry. The DC for this saving throw equals 8 + your Constitution modifier + your proficiency bonus. A creature takes 1d10 damage on a failed save, and half as much damage on a successful one. The damage increases to 2d10 at 5th level, 3d10 at 11th level, and 4d10 at 17th level. You can use your breath weapon a number of times per long rest equal to your proficiency bonus.   Damage Resistance
You have resistance to the damage type associated with your draconic ancestry   Ice claws
You ignore difficult terrain due to ice and snow, and have a climbing speed equal to half your movement speed when scaling icy surfaces.
Fostian dragonborn are notable amongst other dragonborn for their white and silver scales and propensity towards large horns. It isn't unusual to see scars amongst them - relics of the on-going war with the thanoi.
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