Zira

Zira is a fire genasi rogue and a member of Grave's End and hired blade for the Roses of the Sai. Born into the Kingdom of Kelsarius Zira was outcasted and vilified by the xenophobic neighbors and guards of her hometown. As her parents abuse and neglect came to a breaking point within her household Zira ran away from home and devoted her existence to crippling the society that attempted to punish her for her existence. After running in with another urchin fire genasi the two spent many years together, only for their time to be cut short after their murder of a Kelsarian duke. Later escaping capture from the Crown's island prison Zira travelled as far away from her home as possible, hoping to make a new life for herself away from the trauma of her homeland.

Description

Appearance

Zira is a blue skinned fire genasi with bright red and orange eyes whose hair exudes the same heated color as living fire she can exstinguish at will. She has a lean build and is usually seen wearing a black studded leather and a black cloak.   As of the battle outside of the Black Reliquary of Arkhan with the Black Crusade Zira is missing her right arm from the elbow down.

Personality

On the exterior Zira is brash and abrasive towards many of the people she interacts with. Hard-headed she rarely speaks when engaged in a conversation, and when she does it's in an attempt to get a verbal jab in at her contemperary. However, Zira is shown to be fiercly loyal to her friends or those she cares about, even if she is incapable of expression it audibly.   Zira has few concerns when it comes to violence, having demonstrated a willingness and, occasionally, an eagerness to harm others if it serves her interests. This aggressive attitude, along with her general dislike of authority figures, put her at odds with her superiors within the Empire of Naset, notably the Sai Guard captain Rashem.   Zira is also shown to have a severe level of trauma regarding her parents and the Phoenix Assembly as a whole that manifests in post traumatic episodes. When finding out her father and mother were tracking her in the Citadel of Naset she became highly anxious and frightened from the two.

Biography

Background

Pre-Campaign

Arc 1: Welcome to Naset

Arc 2: Search for the Fingers

Arc 3

Character Information

Quests

Proficiencies

Saving Throws: Dexterity and Intelligence saving throws.   Skills: Acrobatics, Athletics, Deception, Perception, Sleight of Hand, Stealth. Expertise: Acrobatics, Deception, Perception, Stealth.

Notable Items

  • Hand Crossbow (+1)
  • Daggers
  • Rapier
  • Shortbow
  • Studded Leather
  • Thieves' Tools

Abilities

Genasi Abilities

  • Darkvision
  • Fire Resistance
  • Reach to the Blaze (Intelligence)

Rogue Abilities

  • Expertise (Deception, Acrobatics)
  • Sneak Attack
  • Thieves' Cant
  • Cunning Action
  • Roguish Archetype: Assassin
    • Bonus Proficiencies (Disguise Kit, Poisoner's Kit)
    • Assassinate
    • Infiltration Expertise
  • Uncanny Dodge
  • Evasion

Basic Information

Player
Trin
Full Name
Ziraelea Corgris
Alignment
Chaotic Neutral
Species
Age
21
Children
Gender
Female
Aligned Organization
Other Affiliations

Stats

Level
10 Rogue (Assassin)
HP
53
AC
17
DC
14
STR
11
DEX
20
CON
10
INT
14
WIS
13
CHA
9

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Grave's End
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Kaldr
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Kelsarius
Geographic Location | Nov 14, 2022
Phoenix Assembly
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Roses of the Sai
Organization | May 2, 2022