A small cobblestone building, contrasting with the bright, oak wood Order of Aeramen headquarters beside it,
is nestled into the Liton Tais consulate district. You'd imagine nothing much went on down there. It seems true at first glance, diplomats milling about, poring over maps, chatting about trade, drinking beer and eating millet bread.
But leaving the room, I had a gnawing sensation. As if the very plants around me were fading from color... as if my very life-force was being drained from me. I kept pressing on through the corridor despite my better judgement. A bright, young woman's voice interrupted my thoughts about how out of place this area seemed. "Hi there! It seems like you made a wrong turn... here, I'll guide you back to the diplomats' room!"
I couldn't help but notice how warm, how crystalline the voice seemed, how she was the embodiment of kindness... yes, I had made a wrong turn right? But it had an edge, a hidden menace. As I was being led back towards the main room, I resolved to check back around here in the future.
– Journal of diplomat, found after their mysterious disappearance
Due to TF needing info, this is written from the third person omniscient. This may spoil some of the plot of Mythos 1.3
The
Society of Magisters claims to be an organization that supports diplomacy and gives the gift of peace during a time of war. However, beneath the surface, they are an organization of a few thousand
magisters who are capable of acts of luck-based magic. The magic is a delicate weapon, and if used imprudently, can take centuries to clean up. The magisters have decided to go into hiding, using the Society as a front. Their one golden rule is
silence any threats.
The organization is headed by a Council of Grand Masters, with one representative from each kingdom and a few special representatives (Historian, Analyst, Logistician, Honorary GM), steering the Society's international strategy.
Under the Grand Masters are the Grand Commanders. The Grand Commanders are responsible for the concealment of magic within their jurisdiction. One Knight-Commander is assigned to each base as the Grand Commander's aide.
Underneath the Knight-Commanders are Lieutenants. Lieutenants are responsible for the well-being of his patrol and the maintenance of their base. They qualify by passing a proficiency exam. Finally, the boots on the ground are the Journeymen or Companions. Generally under one hundred years (40 Earth years) of age, they are still learning magic. Divided into squads of four and patrols of twenty, these are responsible for carrying out missions assigned by their Lieutenant.
Their mission is to maintain the gift of peace during this age of war.
To enact that mission, they:
- Help refugees and others fleeing combat.
- Conduct youth messenger of peace educational groups.
- Offer safe spaces for diplomacy and discussion of war and politics.
- Rent some of their land for free to the needy.
Private Agenda
Due to them being an organization to hide and research the use of magic, their private agenda is more straightforward. First rule is to
silence any threats, internal or external. Second rule is to
blend into humanity, so that said threats don't emerge in the first place. Third rule is to
study the positive uses of magic. All magisters swear
The Oath of Silence when joining the group.
Despite being a non-profit, Society assets have grown substantially from prudent investment. Even after the fall of the empire, they are the largest landowner, and leasing just half their land to others is enough to maintain their current expenditures. Excess wealth they have spent making prudent bribesgifts to diplomats.
The Society of Magisters was founded by the Ironfoot Empire approximately 500 B.U. Any memory of magisters had by then long since faded into legend. The Society claimed to only want to keep the peace, and silently found and assimilated thousands of magisters.
The Society's first Grand Master could see civil war on the horizon. The greatest magister of all time, he embarked on a ruthless campaign, killing all that were disloyal in the Society. Alas, despite his best efforts, the war could not be prevented, and he turned the Society's focus towards making sure no magisters got involved in the war. The human war's legacy would fade in decades, but if magisters fought, the scars would last millennia.
I like the details, the numbers provides a good idea of the scale and influence of the Magisters.
I also really like the line "maintain the gift of peace in an age of war"
Under history it implies that they kept Magisters a secret by recruiting them, killing the rogue ones. With thousands of Magisters, do other nations not have spies?
So is magic uncommon in the world, do other nations have little to no magical capabilities?
Under assets it says they have a large amount of wealth. What do they do with that wealth? Do they just have it to build further financial investments? Or is mainly spent on security, espionage, luxuxies, developing land, etc?
Answers to your questions: A) when the magisters were recruiting, everyone was united under one emperor, who was also the most powerful magister of all time. Given magisters were excellent mind readers, if you put a strong magister reading a weaker magister, the weaker one won't be able to conceal their thoughts, and will be discovered. That was how he was able to root out spies in the magisters. B) No nation has magic capabilities. They all think magic is just that: a legend, nothing of truth. C) They use the wealth mainly on two things: keeping an income stream so that they can support their network of magisters (yes they need to eat and sleep and etc.), and secondarily to
bribe, er, gift important organizations so that they think that the Magisters are friendly and not worth investigation.