Sol
Absolute (a.k.a. Sol)
Mental characteristics
Personal history
Absolute Anasi, commonly known as Sol, hails from the Tribe of the Forgotten, an enigmatic group residing within the lush Weeping Vines Rain Forest of Verandatia. Born as the son of the tribe's esteemed Medicine Man and Priestess, Sol was destined for greatness from the very beginning.
However, the idyllic existence of the Tribe of the Forgotten was disrupted when their ancestral home came under the watchful eyes of elven agents, whose motives remained shrouded in mystery. Faced with an imminent threat, the tribe was forced to abandon their sacred land and embark on a journey of survival and rediscovery.
Their odyssey led them to the vibrant and bustling settlement of Bridgehaven, a place filled with hope and promise. It was here that Sol's family found solace and renewed strength. Sol's father, a gifted healer, resumed his noble work, tending to the needs of the villagers, and his mother, a seer of remarkable talents, chose to keep her gift hidden from the prying eyes of outsiders.
As Sol grew up amidst the diverse cultures of Bridgehaven, the young man's spirited nature began to blossom. A wise-cracking and carefree trickster, he quickly became the heart of any gathering, bringing laughter and joy wherever he went. In addition to his charm and humor, Sol displayed immense talents in healing and the enigmatic psionic arts, traits inherited from his gifted parents.
The open and accepting community of Bridgehaven allowed Sol to flourish, granting him the strength to trust those beyond the confines of his own tribe. While the memory of their ancestral home weighed on his heart, the connections he forged in Bridgehaven became a new source of hope and inspiration.
As Sol embraces his unique lineage and talents, he continues to explore the depths of his healing powers and delve into the mysteries of the psionic arts. With each day, he grows into a formidable force, guided not only by his heritage but also by the bonds of friendship and unity formed in the welcoming embrace of Bridgehaven. The adventures that await him are only the beginning of an extraordinary journey, one that will undoubtedly shape the destiny of the Tribe of the Forgotten and the 12 lands they call home.
Accomplishments & Achievements
Kills:
Gnoll Scout - 8
Gnoll Archer - 6
Gnoll Elite - 1
Minotaur - 4
Morlock Cultist - 4
Red Kobold Scout - 2
Giant Boar - 1
Giant Wasp - 1
Shredskin - 1
Skeletal Champion - 2
Succubus - 1
Boss Kills:
Fangsnarl
Brindle
Sharptooth
Remove these ads. Join the Worldbuilders Guild
Comments