Capital City of Thereus
The City of Thereus is the capital of the Republic of Thereus. Originally founded by elven refugees during the Cataclysm (Losarian term for the Eternal Rains), the city started out as an encampment on the shores of Stormtide bay. The first buildings were established in what would later become Krasswood and the area of Keepsake fort. After the gods were sealed behind the Devine gate, the small city doubled in size as humans and Goblikes came to the city for safety and housing. After this the areas of the Glassyard, Clayhall and Silk Gate were established.
The council of the city commissioned a wall to be built around the city and thus the Silk, Grey and eastern gates came into existence. When Isabella left Iropolis to conquer the continent, the regions of The Ridge grew. Many people settled outside the Grey gate seeking the protection of the city, later these areas would become an official part of the Capital.
Greatstars retreat was established after the soil was found to be fertile, though people started settling there after Stormtide Manor was built for Lord Judge Darsar Greatstar. Before that, the area was known as the Grainlands.
Demographics
The population of Thereus counts ~132.000.
63% Human, 13% Elves, 9% Dwarves, 15% other races
Defences
Large walls protect the central part of the City. Several large towers with capabilities to handle siege engines. Atop the largest towers sit balistas capable of taking down large creatures. The city is guarded by a regiment of the standing army called the Blue Guard. Apart from them the cities laws are managed by a group of town guards located in the various quarters.
Industry & Trade
The people of Krasswood survive by trading their import with the surrounding boroughs and towns.
In the Glassyard there are many shops that create, there are workshops, potion sellers and blacksmiths.
Most of the trade comes from skilled labourers who came to the capital for better fortunes. These labourers are likely former pupils of major craftsmen throughout the Republic. Many enchanters will have studied at Trodworth or have apprenticed at a shop in the city.
Within the city in the neighbourhood of the Glassyard stand a few workshops for the making of fine garments. These are evade by seemsters using the finest imported and locally sourced fabrics. Clothes made from therosian wool likely trace their origin to the Capital.
Districts
The City is divided into areas.
- The Clayhall, the home of many taverns and inns, the Pearlhall and the University. The Clayhall is in the centre of the city and is the general region for travellers and scholars.
- Krasswood, the oldest of the neighbourhoods, is home to fort Keepsake, and the many warehouses and shops that are dependent on the docks. Krasswood is where the city meets the water and where the elves and gnomes first settled.
- The Glassyard is the largest of the neighbourhoods inside the walls. Residential area for the peoples of the city. The Glassyard is filled with homes and workplaces.
- Final of the Inner walled neighbourhood is the Silk Gate. The southeast part of the city is dedicated to the creation of Thereus' finest garments.
- Grey gate, outside the city walls to the west, is the poor area of town. The borough of grey gate is wrought with low quality housing and crime.
- The Ridge, southern part of the city. Outside the wall to the south is residential area for those who can afford it. Larger communities on hills.
- Greatstars retreat, area of agriculture. Large area but lowest number of population.
Guilds and Factions
The Council of Thereus controls the entire Republic, the Town council controls the city and the towns surrounding it.
Spinners Guild
A guild formed by the owners of the various fabric workshops. They control the creation of fabrics and the products made with them. They own various pieces of land in the Glassyard and some of the richest guildmembers are ruthless landlords.The Lapis Lords
A traders and merchants guild. Members of their guild are exempt from most of the taxes associated with trade. This comes from the current council member who oversees trade. They come from a rich merchants family from Cabback. These discounts also mean that they decide who gets the best spots on the market. Most of the money they make is used for the presentation of the guild and the improvement of infrastructure, such as the docks.Guild of the Hammer
In honor of the great crafting God, Moradin. The smiths, builders and crafters of the city came together to decide upon tariffs and make sure that owners don't undercut each other.The Nooselings
Criminal syndicate, smalle operation that mostly works underground. They have and agenda of their own but have been known to taken jobs from barons and guildmasters to correct the status quo.Points of interest
The Pearlhall, building where the Council of Thereus gathers.
The university of Thereus
Keepsake Fort
Architecture
The regular buildings of the city are built with dark wood, white stone and the roofs are given a characteristic blue tint. The older buildings of the city are based on Elven architecture. (Romanesque influences)
Goblike architecture is most present in the Glassyard.
Geography
Thereus is built on hills that meet the sea. The Castle of fort Keepsake is built upon a hill closest to the waterline. The docks in Thereus are protected by a seawall.
Natural Resources
The agricultural Greatstars retreat benefits from rich soil. Fisherman return to the docks in the borough with seafood. South of the Ridge lies a forrest from which the people get their wood.
Founding Date
-65
Alternative Name(s)
The Lapis city
Type
Capital
Population
~132.000
Inhabitant Demonym
Therosian.
Owning Organization
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