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Dancer Rules: Gear and equipment

Game rules

Checking on the Coriolis Discord, I read that the publishers are OK with players recreating tables, figures and data from the RPG source material where the only purpose is the facilitation of playing their game and I hereby promise this is my only intent with this article. Here I've taken the Year Zero Engine to modify the Coriolis rules for my own games - Doctor Weather
To see what my guiding principles are for my rules changes, please see the Dancer Rules overview.  

Advanced technology

Aim: to improve the chance of success with powerful gear   Advanced technology grants higher-value bonus dice
Where gear, weapons, armour and such already grant a bonus to rolls, that bonus dice is better the more advanced the technology:  
TECH LEVELDICE USED FOR THE SKILL BONUS
Portal Builderd12s
Recovered First-come technologyd10s
Advanced tech from the rule books
...which is assumed to be a mix of ordinary Horizon tech and science learned from recovered artefacts
d8s
Ordinaryd6s
Primitived6s
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