Dancer Rules: Praying to the Icons
Game rules
To see what my guiding principles are for my rules changes, please see the Dancer Rules overview.
Reroll your dice with a +1 bonus where that Icon's influence affects your current action. This is available throughout the next adventure or until the PC prays again. The bonus becomes +2 if the prayer is made in a chapel or at a shrine dedicated to that Icon. Pray to an Icon for specific help
Players can also gain +2 on the reroll without praying in a chapel if they name a specific circumstance in which they want the Icon's help but they need to be specific: it can't just be 'in combat' or 'in trade deals', it needs to be as specific as 'when a deal goes wrong'. This is available throughout the next adventure or until the PC prays again. They also still get the +1 dice from that Icon outside the specific circumstance. Pray to all the Icons beforehand
Gain a one-time reroll of your dice with a +1 bonus or +2 if the prayer is made in a chapel. The bonus is available until used or the PC prays again. This is really just for players who can't decide which Icon they want to pray to but nonetheless don't want to miss out completely. JUMP TO CONTENTS
Preparatory prayer
Aim: to reduce bookkeeping - players no longer need to look up which skill is for which Icon, they just improvise around the Icons' spheres of influence that will be easier to remember, especially if I'm getting Icons into the background of the game as often as I feel I should to properly bring the Horizon culture alive Pray to a specific Icon beforehandReroll your dice with a +1 bonus where that Icon's influence affects your current action. This is available throughout the next adventure or until the PC prays again. The bonus becomes +2 if the prayer is made in a chapel or at a shrine dedicated to that Icon. Pray to an Icon for specific help
Players can also gain +2 on the reroll without praying in a chapel if they name a specific circumstance in which they want the Icon's help but they need to be specific: it can't just be 'in combat' or 'in trade deals', it needs to be as specific as 'when a deal goes wrong'. This is available throughout the next adventure or until the PC prays again. They also still get the +1 dice from that Icon outside the specific circumstance. Pray to all the Icons beforehand
Gain a one-time reroll of your dice with a +1 bonus or +2 if the prayer is made in a chapel. The bonus is available until used or the PC prays again. This is really just for players who can't decide which Icon they want to pray to but nonetheless don't want to miss out completely. JUMP TO CONTENTS
Main: Dancer Rules overview
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Contents
- Dancer Rules overview
- Dancer rules: Character development
- Dancer rules: Combat
- Dancer rules: Gear and equipment
- Dancer rules: Portal jumps without stasis
- Dancer rules: Skills
- GM style overview
- House rules summary
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