Carrack-Class Transport
Dimensions: 2.1 km long, 0.4 km abeam at fins approx.
Mass: 8.5 megatonnes approx.
Crew: 19,500 crew, approx.
Accel: 2.3 gravities max sustainable acceleration.
The Carrack class is a recent attempt to recreate the ancient star galleon concept. The increasing impression amongst commercial shipbuilders—in common with many citizens of the Imperium—is that the galaxy is becoming a more dangerous place, and that the end times are fast approaching. Certain Chartist captains place their faith in solidly built, well armed freighters, designed from the ground up to be capable of carrying heavy loads while also tackling light raiders or other miscreants.
The Carrack class is a product of the shipyards that sit on the adjoining edges of the Calixis and Ixianid Sectors, where travellers must often stand alone against the foulest of terrors that boil up from the depths of intergalactic space. Robust and vigourous, these stout craft give the lie to the trite accusation that Imperial shipbuilding is a dying art. Though the design is less than 1,000 years old, these ships are as bold and strong as any transport of their size in the history of the Imperium, and have driven off many ill-advised pirate raids.
Speed: 4
Detection: +10
Armour: 15
Space: 38
Weapon Capacity: 2 Dorsal
Manoeuvrability: –5
Hull Integrity: 45
Turret Rating: 1
SP: 25
Cargo Hauler: This vessel was designed for transporting goods, and no amount of retrofitting can fully change this. This Hull comes pre-equipped with one Main Cargo Hold Component (See page 203 of the Rogue Trader core rulebook). The hull’s Space has already been reduced to account for this, however when the ship is constructed it must be able to provide a total of 2 Power to this Component.
Mass: 8.5 megatonnes approx.
Crew: 19,500 crew, approx.
Accel: 2.3 gravities max sustainable acceleration.
The Carrack class is a recent attempt to recreate the ancient star galleon concept. The increasing impression amongst commercial shipbuilders—in common with many citizens of the Imperium—is that the galaxy is becoming a more dangerous place, and that the end times are fast approaching. Certain Chartist captains place their faith in solidly built, well armed freighters, designed from the ground up to be capable of carrying heavy loads while also tackling light raiders or other miscreants.
The Carrack class is a product of the shipyards that sit on the adjoining edges of the Calixis and Ixianid Sectors, where travellers must often stand alone against the foulest of terrors that boil up from the depths of intergalactic space. Robust and vigourous, these stout craft give the lie to the trite accusation that Imperial shipbuilding is a dying art. Though the design is less than 1,000 years old, these ships are as bold and strong as any transport of their size in the history of the Imperium, and have driven off many ill-advised pirate raids.
Speed: 4
Detection: +10
Armour: 15
Space: 38
Weapon Capacity: 2 Dorsal
Manoeuvrability: –5
Hull Integrity: 45
Turret Rating: 1
SP: 25
Cargo Hauler: This vessel was designed for transporting goods, and no amount of retrofitting can fully change this. This Hull comes pre-equipped with one Main Cargo Hold Component (See page 203 of the Rogue Trader core rulebook). The hull’s Space has already been reduced to account for this, however when the ship is constructed it must be able to provide a total of 2 Power to this Component.
Class
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