Stryxis Caravan Vessel
Hull: Transport
Class: Xenos merchant trader
Dimensions: approx. 2.0-5.0 km long, approx. 0.3 km abeam.
Mass: 7-14 megatonnes approx.
Crew: 5,000-20,000 crew approx. (most will be non-Stryxis)
Accel: 2.3 gravities max acceleration.
The Stryxis caravan vessel is not so much a specifi c type of ship as it is a general class named by human xenographers. The Stryxis “vessel” often consists of several scavenged ship hulls from any number of races, towed in a line by a vessel augmented with additional engines. Sometimes the Stryxis will even sell individual hulls off their “caravan.” However, beneath its benign exterior, the ships can often hold hidden dangers.
Speed: 4
Detection: +40
Armour: 13
Space: 40
Weapon Capacity: Dorsal 1, Prow 1
Manoeuvrability: +0
Hull Integrity: 40
Turret Rating: 1
Void Shields: 2
Power: 40
Morale: 95
Crew Population: 100
Crew: Competent (30)
Class: Xenos merchant trader
Dimensions: approx. 2.0-5.0 km long, approx. 0.3 km abeam.
Mass: 7-14 megatonnes approx.
Crew: 5,000-20,000 crew approx. (most will be non-Stryxis)
Accel: 2.3 gravities max acceleration.
The Stryxis caravan vessel is not so much a specifi c type of ship as it is a general class named by human xenographers. The Stryxis “vessel” often consists of several scavenged ship hulls from any number of races, towed in a line by a vessel augmented with additional engines. Sometimes the Stryxis will even sell individual hulls off their “caravan.” However, beneath its benign exterior, the ships can often hold hidden dangers.
Speed: 4
Detection: +40
Armour: 13
Space: 40
Weapon Capacity: Dorsal 1, Prow 1
Manoeuvrability: +0
Hull Integrity: 40
Turret Rating: 1
Void Shields: 2
Power: 40
Morale: 95
Crew Population: 100
Crew: Competent (30)
Essential Components
Xenos warp engine, Phase-reality field (counts as a Gellar Field), Scavenged Lathe Pattern Class 1 Drive, Ghost-field Array (provides two void shields), Scavenged Commerce Bridge, Stryxis environmental architect, Pressed-crew quarters, Ghost-eye scanner.
Class
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