Orion-Class Star Clipper
Dimensions: 3 km long, .4 km abeam at fins approx
Mass: 8 megatons
Crew: 14000 crew, approx.
Accel: 5.4 gravities max. sustainable acceleration.
The Orions are something of a rarity amongst the Imperium’s starships—a fast transport or star-clipper. Though they are designed for cargo, their lean forms, raked bows, and powerful drive tubes are less optimised for cargo hauling and more designed for travelling at speed.
Orion-class starships are constructed to transport smaller, high-value cargoes that must reach their destination quickly or through hostile territory. Rather than rely on armed escorts, Orions travel alone. They trust in their speed to see them clear of most predators, and count on their weapons to send off those quick enough to keep up. Often they are successful, but Orions do have one major drawback. The redundant internal bulkheads and exterior armour that would normally be added to human ships has been forgone in order to increase speed and cargo capacity. As a result, a few stiff hits can easily cripple an Orion.
Speed: 10
Detection: +10
Armour: 12
Space: 40
Weapon Capacity: 1 Dorsal, 1 Keel
Manoeuvrability:+25
Hull Integrity: 35
Turret Rating: 1
SP: 25
Cargo Hauler: This vessel was designed for transporting goods, and no amount of retrofitting can fully change this. This hull comes pre-equipped with one Main Cargo Hold Component (see Rogue Trader page 203). The hull’s Space has already been reduced to account for this, however, when the ship is constructed it must be able to provide two Power to this Component.
Fast Ship: Due to the precisely calibrated nature of this ship, it cannot be equipped with Components that increase its Armour.
Mass: 8 megatons
Crew: 14000 crew, approx.
Accel: 5.4 gravities max. sustainable acceleration.
The Orions are something of a rarity amongst the Imperium’s starships—a fast transport or star-clipper. Though they are designed for cargo, their lean forms, raked bows, and powerful drive tubes are less optimised for cargo hauling and more designed for travelling at speed.
Orion-class starships are constructed to transport smaller, high-value cargoes that must reach their destination quickly or through hostile territory. Rather than rely on armed escorts, Orions travel alone. They trust in their speed to see them clear of most predators, and count on their weapons to send off those quick enough to keep up. Often they are successful, but Orions do have one major drawback. The redundant internal bulkheads and exterior armour that would normally be added to human ships has been forgone in order to increase speed and cargo capacity. As a result, a few stiff hits can easily cripple an Orion.
Speed: 10
Detection: +10
Armour: 12
Space: 40
Weapon Capacity: 1 Dorsal, 1 Keel
Manoeuvrability:+25
Hull Integrity: 35
Turret Rating: 1
SP: 25
Cargo Hauler: This vessel was designed for transporting goods, and no amount of retrofitting can fully change this. This hull comes pre-equipped with one Main Cargo Hold Component (see Rogue Trader page 203). The hull’s Space has already been reduced to account for this, however, when the ship is constructed it must be able to provide two Power to this Component.
Fast Ship: Due to the precisely calibrated nature of this ship, it cannot be equipped with Components that increase its Armour.
Class
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