BUILD YOUR OWN WORLD Like what you see? Become the Master of your own Universe!

Szchar

A city that thrives on magical freedom and diversity, a stark contrast to the strict and disciplined environment of Duna. It is a haven for mages, scholars, and adventurers who seek to explore and innovate without the constraints of rigid regulations. The city is a unique blend of ancient and modern, with structures made from rock and moss interspersed with neon lights and sleek metal. Szchar is a vibrant, eclectic metropolis where tradition meets innovation, and where the boundaries of magic are constantly pushed. The pepole of Sczhar values freedom, innovation, and diversity in magical practic as they encourages experimentation and individual expression in magic. Public debates and collaborative projects are common.   Relationship with Other Cities:   Alebaste: Relationship: Cooperative Suspicion Details: Trade in magical goods fosters cooperation, but ideological differences create underlying suspicion.   Duna: Relationship: Cold War Rivals Details: Ongoing rivalry due to differing views on magical practice and governance.   Nivoria: Relationship: Mutually Beneficial Details: Collaboration on projects that blend magic and technology, despite differing primary focuses.   Viridia: Relationship: Friendly Neutrality Details: Respect for Viridia’s balance of nature and technology, with occasional collaboration on environmental projects.

Government

Council of Free Mages: High Magister: The leader of the council, currently High Magister Xivora , a visionary mage dedicated to fostering innovation and freedom.   Council Members: Elected mages representing various schools of thought and magical disciplines. Arcane Defenders: A group of mages tasked with protecting the city and enforcing laws, albeit with a lighter touch than Duna’s enforcers.

Defences

Public Safety: Emphasizes personal responsibility and communal protection, with support from the Arcane Defenders.

Industry & Trade

Art, Magic items and Knowledge

Districts

The Freedom Academy: An independent school of magic founded by refugees from Duna. It promotes free exploration of magical disciplines as experimental magic, and open forums for knowledge exchange.   The Mossy Market: A bustling trade area where magical and mundane goods are exchanged. Known for its lively atmosphere, underground magical item auctions, and street performances.   Grove of Wisdom: A serene area within the city where ancient magical knowledge is preserved and shared.

History

Expansion Era (Year 200 - 500): Year 200: Szchar is founded by mages seeking freedom from Duna’s strict regulations, Establishing The Freedom Academy, attracting novice mages from across Zularan. Year 300: The Mossy Market grows into a major trade hub, facilitating the exchange of magical knowledge and goods. Year 450: Szchar's population increases as it becomes known as a haven for free-thinking mages.   Golden Age (Year 500 - 800): Year 600: Szchar’s magical research leads to breakthroughs in experimental magic. Year 750: Rivalry with Duna intensifies, resulting in a cold war over magical philosophies.   Modern Era (Year 800 - Present): Year 850: Szchar expands its influence through trade and magical innovation. Year 900: The city fortifies its defenses against potential threats from Duna and other rivals.
Founding Date
200
Alternative Name(s)
The dome of freedom
Type
Large town
Population
65,000
Location under
Owner/Ruler
Characters in Location

Comments

Please Login in order to comment!