A Shapeshifter who got their powers from a chemical accident and is no longer genetically Human.
Shapeshifting
Effect: Variable
Description:
You can gain or use potentially any effect of the appropriate type and descriptor! A Variable effect provides you with a set of (rank x 5) power points you can allocate to different effects. Take an (Move) action on your turn and choose where to allocate your Variable power points. Your best friend is the Morph power to take on different appearances, low level Growth and Shrinking will give bonuses and allow you to change sizes.
Effect Cost: 7 Power Points/rank
Extras: Action (Move)
Extras Cost: +1 Power Point/rank
Flaws: None
Flaws Deduction: None
Ranks: 3
Total Cost: 24 Power Points
Hoo-ah! (Heard, Understood, Acknowledged)
Primary Effect: Mental Communication
Description:
You can communicate over a distance, in this case it is close range meaning within 100 feet, using a medium other than your normal voice, in this case telepathic transmission.
Effect Cost: 4 Power Points/rank
Extras: Alternate Effect (2)
Extras Cost: Flat 1 per Rank of Extra
Flaws: None
Flaws Deduction: None
Ranks: 1
Total Cost: 6 Power Points
Alternate Effect: Comprehend (Languages)
Description:
You can either speak or understand the language of any intelligent creature. You can speak only one language at a time, although you can comprehend multiple languages at once. This effect does not enable you to speak with creatures that don’t possess a language. For 2 ranks you can both speak and understand all languages.
Effect Cost: 2 Power Points/rank
Extras: None
Extras Cost: None
Flaws: None
Flaws Deduction: None
Ranks: 2
Total Cost: 4 Power Points (Included as Alternate Effect)
Alternate Effect: Senses (Extended 1 Radius Ranged Detect Minds)
Description:
You can sense Minds (meaning any organic sapient mental presence) in a radius with a Perception check with a penalty of -1 per 100 feet modifier to the check.
Effect Cost: 1
Extras: None
Extras Cost: None
Flaws: None
Flaws Deduction: None
Ranks: 4
Total Cost: 4 Power Points (Included as Alternate Effect
Orders
Effect: Variable
Description:
You can gain or use potentially any Advantage or Skill! A Variable effect provides you with a set of (rank x 5) power points you can allocate to different effects. Take a standard action after you wake up and choose where to allocate your Variable power points as Enhanced Skill Ranks and Enhanced Advantages.
Effect Cost: 7 Power Points/rank
Extras: None
Extras Cost: None
Flaws: Slow, Limited (Can only gain Enhanced Skills or appropriate Enhanced Advantages powers)
Flaws Deduction: -3 Power Points/rank
Ranks: 2
Total Cost: 8 Power Points
Appearance
Mentality
Personality
Social
Social