"Doc" Martin, minotaur dock master seeks one-hour martenizer for some doc martens.
Martin is a mancow Of House Jorasco, whose bloodline dominates the medical trade with its Mark of Healing.
The dragonmarked House Jorasco maintains houses of healing across Khorvaire. The simplest service is the expert application of the Medicine skill. For those with desperate need and gold to pay, most Jorasco outposts can provide lesser restoration; the best healers can also provide greater restoration. In the finest Jorasco enclaves, it's even possible to raise the dead.
- Martin had been studying to become a doctor at one of the houses of Jorisco, but he saw the healing houses unite under a single payer insurance company who began controlling which healing spells could be practiced under their coverage, and to whom they were allowed to administer.
- Before long, the insurance company became more restrictive and exclusive, and those students of medicine who had learned enough to practice could find a lucrative side-hustle moonlighting in an underground clinic.
- Martin took up the mantle at one of these health-carts and became overwhelmed by the callousness of the union between the medicine houses and the mutual insurance company, so much so that he became brash with his healing practice and forgot his discretion. Too many people found out about it and were breaking the first rule of medicine club.
• When his medicine house found out he was going against the insurance company, they kicked him out. And they told him they are going to turn him in to the authorities unless he can pay for all of the services provided to his patients (the documented ones at least).
o This may be why he is seeking payment from the party – payment for medicine services rendered either to them or to someone they know.
• While he still had keys, he used them to sneak back in to the medicine house once more to raid the essential supplies to continue to help the public. Inside, instead of finding the well-stocked medicine larder he was accustomed to during his days as a student there, instead he found an anemic supply of insurance-brand health drams – another example of the corruption of the medicine houses, collecting ever higher tithing for insurance and providing ever lower quality and variety of care. They had begun preying to the ever shrinking god of margin.
o Martin was caught destroying their supply of medicine, along with their records of debts.
o ** alternatively, he could be seeking payment from the party to settle the debt of his medicine house damage and avoid becoming imprisoned or a felon.
• Outcast from the medicine home and blacklisted from purchasing medical supplies to continue his business, Martin turns to other methods of medicine. He begins dabbling in darker arts in order to provide healing services.
• Through the patients to his healing bodyega, he learns that many have similar stories of how they fell ill, all pointing back to a monster that lurks out from an abandoned asylum on the outskirts of town.
• Those who fell ill were the lucky ones, as children have been known to have gone missing around that area as well.
• The night Martin tries tracking down this beast, he finds he had been the prey and is abducted by a band of miscreants who turn out to be fellow medical workers from the house of Jorasco (and one drug cartel constable whose drug business took a hit when the medicine house conglomerate put a patent on his drug’s chemical makeup in their approved pharmaceutical.)
• They tell Martin he’s a terrible hunter and could never catch up to his monster in a million years, but offer to let him join their underground cult so they may train him.
• He becomes a blood hunter. He must give up any hope that he can return to a life of a doctor, but he must become the monster in order to hunt the dark purveyors of debt masquerading as a healing institution.
Appearance
Physical Description
Minotaur, top half bull, bottom half man. Since he’s half-man and half-bull, he fell in and been raised by the half-lings.
Body Features
Dragonmark on his horns, which glow blue whenever Martin manifests the Jorasco mark, and emits dim light in a 5-foot radius for 10 minutes whenever used.
Facial Features
has eyes, snout, hairy areas
Mentality
Personal history
While the public face of Jorasco is that of the healer, there are rumors that the house engaged in disturbing experiments during the Last War, working with House Vadalis to develop biological weapons and new creatures. A Jorasco heir has to decide if they want to investigate these rumors.
• Martin does not believe these rumors or give them much credence. He is full in his opposition to their greedy ways and does not believe collecting high fees to practice magical healing it is to “preserve the house”.
o Very likely that Martin is, himself, the result of one of these experimental new creatures.
Excoriate. When a dragonmarked heir defies their house, they might be cut off from their family. In the past, your mark would be flayed from your body. Although this mutilation is no longer practiced, such exiles are still called excoriates. If you're an excoriate, consider what you did to deserve this punishment. Were you a criminal? A charlatan? Or perhaps a sage who engaged in forbidden research?
• He is perhaps an Excoriate who operates more like an Independent Scion.
Would you also consider, Jorasco halfling healers had become popular during the last war as they were most adept at medicine and therefore very valuable during the war.
as the war came to an end, Jorasco was faced with the question of what to do with their newfound influence from the military funding pumped into their research.
As peace time emerged, the natural thought was to de-escalate and most healers returned to houses of medicine scattered throughout Eberron villages and cities -- but some Joraso managed to travel back to the military facility in karrnath to continue their research -- they have the belief that peace time could be fleeting, just waiting for rebellious leaders to recoup their losses and restock their ranks -- so these Karrnath Jorasco make ties with the military and have them convinced that the only way to stave off the next impending war is to fully control the practice of medicine -- if they can't heal, quelling a rebellion is much easier.
So they work with the military complex in Karrnath to develop new medicine, and use their ties with the military for official recon and liberation missions where they bring freedom to pockets of Eberron by releasing them from the bondage of their natural resources and wealth (so they are no longer the targets of piracy, of course) because it would all be much safer in their hands.
They then use these resources to create new medicines and strengthening properties for their experiments, one of which is to create chimeras, powerful beasts for them to use in the next war -- Martin does not know it, but he was one of those first attempts
but fuck those bitches! after being found out for practicing illegal medicine on patients without insurance, Martin goes back in to destroy their patient records and debts, he grabs a handful of files of those with debts owed to the Jorasco --- are these files on our party members????**
perhaps!! did you guys ever have medical services rendered to you or your family by any one of the Jorasco medical houses throughout Eberron? And skip out on your bill?
If so -- Martin wants to find those who owe money to his house, and find out how you plan on paying those Jorasco debt collectors.
and if you plan on running from them forever
and if you might instead let me convince you to help eradicate the corruption from the house
there could be big money in intercepting Jorasco liberation missions
Education
The Healer's Guild provides a vital service to Khorvaire, and the Last War ensured there was great need for healers. The leader of the guild, Baron Ulara d'Jorasco, is much beloved in northwestern Khorvaire for her instrumental role in combating an epidemic in that region a decade ago, and Jorasco medics served in every nation's army during the war.
The guild runs schools that teach medicine, as well as houses of healing that provide both mundane and magical services. If it could save a life, it's probably marked by the House Jorasco griffon emblem, and it will come with a cost. If you have the gold, Jorasco healers can remove a disease instantly with lesser restoration. If you can't afford such a service, they will treat you with mundane techniques. House Jorasco is also the source of potions of healing. While many criticize Jorasco's demands for payment, the house maintains that it's not about greed; it's about ensuring the prosperity of the house, so they can continue to help future generations.
Morality & Philosophy
found a quote from the book that makes Martin despise the Jorasco health care system even more:
“What's the price of a life? Well, I've got a rate sheet right over here. I'd be happy to discuss it.”
— Bessi d'Jorasco, Fairhaven healer
having turned on the institution, Martin becomes an Excoriate dragonmark of house Jorasco:
"Excoriate. When a dragonmarked heir defies their house, they might be cut off from their family. In the past, your mark would be flayed from your body. Although this mutilation is no longer practiced, such exiles are still called excoriates. If you're an excoriate, consider what you did to deserve this punishment. Were you a criminal? A charlatan? Or perhaps a sage who engaged in forbidden research?"
Personality
Motivation
“Doc” Martin
Of House Jorasco, whose bloodline dominates the medical trade with its Mark of Healing
The dragonmarked House Jorasco maintains houses of healing across Khorvaire. The simplest service is the expert application of the Medicine skill. For those with desperate need and gold to pay, most Jorasco outposts can provide lesser restoration; the best healers can also provide greater restoration. In the finest Jorasco enclaves, it's even possible to raise the dead.
Martin had been studying to become a doctor at one of the houses of Jorisco, but he saw the healing houses unite under a single payer insurance company who began controlling which healing spells could be practiced under their coverage, and to whom they were allowed to administer.
Before long, the insurance company became more restrictive and exclusive, and those students of medicine who had learned enough to practice could find a lucrative side-hustle moonlighting in an underground clinic.
Martin took up the mantle at one of these health-carts and became overwhelmed by the callousness of the union between the medicine houses and the mutual insurance company, so much so that he became brash with his healing practice and forgot his discretion. Too many people found out about it and were breaking the first rule of medicine club.
• When his medicine house found out he was going against the insurance company, they kicked him out. And they told him they are going to turn him in to the authorities unless he can pay for all of the services provided to his patients (the documented ones at least).
o This may be why he is seeking payment from the party – payment for medicine services rendered either to them or to someone they know.
• While he still had keys, he used them to sneak back in to the medicine house once more to raid the essential supplies to continue to help the public. Inside, instead of finding the well-stocked medicine larder he was accustomed to during his days as a student there, instead he found an anemic supply of insurance-brand health drams – another example of the corruption of the medicine houses, collecting ever higher tithing for insurance and providing ever lower quality and variety of care. They had begun preying to the ever shrinking god of margin.
o Martin was caught destroying their supply of medicine, along with their records of debts.
o ** alternatively, he could be seeking payment from the party to settle the debt of his medicine house damage and avoid becoming imprisoned or a felon.
• Outcast from the medicine home and blacklisted from purchasing medical supplies to continue his business, Martin turns to other methods of medicine. He begins dabbling in darker arts in order to provide healing services.
• Through the patients to his healing bodyega, he learns that many have similar stories of how they fell ill, all pointing back to a monster that lurks out from an abandoned asylum on the outskirts of town.
• Those who fell ill were the lucky ones, as children have been known to have gone missing around that area as well.
• The night Martin tries tracking down this beast, he finds he had been the prey and is abducted by a band of miscreants who turn out to be fellow medical workers from the house of Jorasco (and one drug cartel constable whose drug business took a hit when the medicine house conglomerate put a patent on his drug’s chemical makeup in their approved pharmaceutical.)
• They tell Martin he’s a terrible hunter and could never catch up to his monster in a million years, but offer to let him join their underground cult so they may train him.
• He becomes a blood hunter. He must give up any hope that he can return to a life of a doctor, but he must become the monster in order to hunt the dark purveyors of debt masquerading as a healing institution.
Social
Contacts & Relations
Leader: Ulara d'Jorasco
“What's the price of a life? Well, I've got a rate sheet right over here. I'd be happy to discuss it.”
— Bessi d'Jorasco, Fairhaven healer
Headquarters: Vedkyar Enclave (Vedykar, Karrnath)
Social
Contacts & Relations
Leader: Ulara d'Jorasco
“What's the price of a life? Well, I've got a rate sheet right over here. I'd be happy to discuss it.”
— Bessi d'Jorasco, Fairhaven healer
Headquarters: Vedkyar Enclave (Vedykar, Karrnath)