Then we hear Amethyst ask for help. Can't remember that happening before. Feral verifies that the enemies are all stunned, restrained, and without weapons. The only enemy we still have to deal with is Dr. Joara. Feral suggests putting her outside in the water, but she is Kryptonian so I don't suggest that. I ask Don if he has anything we could use to knock her out for an hour or two while we go help Amethyst. Don thinks he MIGHT have a solution, but he can't guarantee anything. Dr. Joara glares at all of us while we are talking and then suddenly the green gas is emptying out of the cylinders. She is happy as she feels that her work is done, and it doesn't matter what we do to her anymore as the Society will survive. I know she has put that gas above into the meta humans.............now we have at least three problems to solve.
Feral picks up a device and turns it on the doctor who collapses after a green ray hits her in the knees and then she hands it to me. I glance over the device and it appears to be a fluxion stunner. I say "hallelujah" and turn it on the Dr. Joara's head and she passes out. I put that in my bag and then tell Feral and Don that we need to head out to help Amethyst. Feral suggests that Don should follow the pipes to see where they go. He heads out one way while we start going north and then he comes running back in and races for the hatch and for some reason he is letting the water IN! What is he doing??? Feral suggests I look for small water tanks while she tries to find a homing beacon for the submarine that the AIM commandos come in. I find actual rebreather harnesses on the AIM guys and I pull three. One for me to use if I have to follow him, one for him, and one for a jet pack. Now I have to figure out whether I can get to him before he drowns and if it is better to head for the submarine or drag him back in here. Also, what do I need to take with me?
Then it is too late and the water has filled the airlock. We watch him struggle to hold his breath - and then he turns, drops us a salute and heads out into the water - like a Don shaped torpedo. I am going to kill him as soon as I get my hands on him! I take a deep breath and evaluate the situation quickly. Don is holding his own and should be good to handle whatever he has gone into the water to handle - he can call for help over comms - right? Then Feral and I need to go and help the others, but first we need to tie all of these goons into a nice big pile so they can't get loose anytime soon. We grab our equipment and stash it in easy reach as we carefully head north. We get to a corridor and can see that Amethyst has been busy straight ahead and to the right. I check to see Feral's preference and I notice that there is something interesting at the end of the corridor. First, we have to help the boys and then I can check on the toys.
We get closer to the domed area and can see Amethyst and Tank hiding, but Medkit is in an Oscorp disguise. Then a Protector enters and talks to Medkit who is then surrounded by a green energy field. Amethyst fires one of his paralysis beams, but the protector puts Medkit behind him and is able to dodge the blast. I take the trooper in armor and slide him into the room to provide a distraction and that forces the protector and Medkit closer to the wall. Tank fires a blast at the protector and hits, but the armor takes it mostly. The protector decides that it is time to flee and Feral turns to race back down the hallway and disappears. I scurry into the room and over to the first console I can find - the Stargate. I start looking for information quickly and find one set address is for Kryton, one for that data center we were at, one for the Oscorp headquarters in Metropolis, one for here in the base - Amethyst confesses he did that before he turned it off. I dig deeper and find that a Dr. Steven Gunter Baptiste has been assigned by Oscorp to work with Society of Rao. He seems to be studying Kryptonians to find a cure for himself - an unspecified ailment.
I determine that my best effort would be spent in getting to the kidnapped victims and freeing them. They should be mostly able to control their meta powers by this time and should be interested in fighting with us. I power walk that way after telling the others what I was planning to do. Amethyst mentions that a protector is in the room guarding them so I power walk back to the console and quickly flip back to the screen showing where Oscorp members are. That protector has moved to the hallway to the east of this room so I head to the south and then east doing my best to get to the room where they are before someone else from Oscorp arrives. I get almost to the door and I glance north and see Feral is on the ground and facing something. I also notice that the enforcer that had a paralysis beam knocking him out is about to come to.
I enter the room and there is TWO techs, one Oscorp and one Rao as well as an enforcer. I continue to saunter into the room and tell them I was sent down to check on the volunteers. The enforcer watches me carefully, but the two techs welcome me and walk me through the process of doing a brain scan. They have been able to get the ooze in standalone samples to duplicate the powers they have scanned and these will be input into a new protector as soon as it is created. I have them walk me through the powers they currently have in the volunteers: one can shoot a physic bolt, one is able to control light density and generate darkness fields as if dark was a physical entity, on that can project fire and absorb fire but is not able to turn into fire, one that can generate energy fields around themselves only, and one that energy makes then stronger. Solar and gamma tried so far, but still working on different energy types to see if they have an impact. They then claim they will return the victims once they are able to induce a meta power without having to use the ooze. Which means never as there is no way to do that naturally. If there was, it would have already happened. I think I have gotten all the information I can right now so I make my excuses and head back out. I can't take out the three of them without help. The enforcer in the corridor is starting to stretch and move around so I give him a little finger wave and head north - he just watches me go.
Then I hear a should down the hall," I am Ajax Balthasar McGee and I am here to capture Dr. Baptiste and claim his powers for my own!"