I see a caped horror in front of me, but it is not facing me, so I sneak backwards quietly and try the handle. It is not locked!! I S L O W L Y turn the handle, enter the lab administrator's office, and hear that dratted hinge again as I close the door gently. The office is empty and a standard setup. I glance around to see a few bookshelves with some knickknacks. There are some books on a variety of topics, but a few stand out: Two books on philosophy (one by Marcus Aurelias, one by Miamoto Musashi ), another is "Advanced Neural Networking", and the last is "Chemical Compounds in Unstable Matrix Theory". Just then I hear footsteps coming towards me. Not the solid marching step of the caped wonder, but the more normal human step. I also hear voices. They seem to be talking about the vaccinations. They don't recall hearing about this happening but are overall happy about it. As they continue
The reports are about some samples that refer to New York Samples and there is a breakdown on what they have learned. The analysis has mentioned about variation gamma and that the breakdown analysis should be done in about 30 minutes from Greg Jergins. I quickly snap pictures of everything to keep for our report and then look around for a computer to hack. I must try for a few minutes, but I manage to get it unlocked. I start snagging the digital files of these in front of me. I look for information about Greg who is the lead researcher and has been here for 12 years. He oversees the ooze project known here as "Project Alpha". All his research is being handed upstairs and the ooze and the various distillations are component parts of something they are calling the "Project Protector". I hear the voices getting closer now and then passing on down the hallway. I slowly open the door a crack and peak out. There is an enforcer, a scientist, and maybe a cyborg. The scientist and enforcer get into one elevator and head downstairs. The maybe cyborg heads upstairs. I call Amythest and warn him of incoming. Then I call Don to give him a head's up about what I have found. I head down the hallway, after checking to make sure the caped marauder is not visible and check the door to the north and to the south. Both are unlocked so I make a SWAG decision and take the south door. There are lots of tables around and I see several samples of the orange ooze. I also notice a Kryptonian device - that really shouldn't be here, but Oscorp has never been known to follow the rules - and pick it up to check the latest reading. This was done on the ooze that is of a lighter orange than the others. Based upon what I am reading, the ooze is being used as a memory storage device for a DNA strand that has been introduced to the ooze. What type of DNA?
Then there is a message from Feral. She has found one of the people from New York. She thinks she can rescue them, but she needs a distraction. I glance around the room and see some glass bottles and alcohol and a chute in the wall. I open it and it appears to be the disposal chute. I don't have any way to access the security systems and set off any alarms from within here and there is no time to find the server room and access it. I tell the team that I can provide half of the distraction and Medkit does the other half. He uses his telekinetic powers to set off a lot of car alarms in the area. I hear some running in the hallway outside, but I am not about to investigate. I hope that is enough.
I have done everything I can in here, so I leave and go back to the unlocked door that I did not pick before. I slowly open the door and glance inside to see a techie playing with some device. I prefer to not have contact with anyone, so I shut that door and move east down the hallway to the next room. just as I am about to enter the room, I hear the door behind me open. I dart to the door on the south wall as I KNOW that room is empty. I peek out and see one of the caped horrors coming out of the room I was about to enter!! The techie approaches and says something about he thinks there was someone at his door just now. They start a search and head towards the room I am in. I check the closest table and open the under-table storage and there is enough room for me to hide. I pull the door almost closed just as they enter the room. There is some sort of weird shadow fog hovering around the foot of the guy in blue and yellow. He tells the techie that the shadows will help and suddenly the shadows from around the room are coalescing and streaming around the room like they are searching. Shadows can't do that! I pull the door closed so that they can't come into my hiding area. They are walking very close to my hiding spot. I hold my breath and keep very still. Then I hear the techie say there is something going on below. "Maybe one of the 'distillations' has gotten loose??" I wonder what that could mean. He leaves, the caped horror moves around and then slowly leaves. I get out of my hiding spot and dash to the room where the techie was, but there is nothing there to discover. I guess it is time to meet up with the rest of the team and head over to the elevator. I push the down button and FINALLY it arrives. I get on and push the basement level.
Where will I end up?