After getting through a small journey from the south, I find myself returning to the south!
I found myself in an inn and shortly there after I got 50 copper just for showing my bounty off to some weird hippy dwarf. Funny guy.
Then a strange and corrupted cockatrice showed up, turned a Radish cart owner into stone. I did some good damage to him before some others joined! One is a druid lady by name of Fizz, one is a hill dwarf (Hippy) by name of Loviathan, one is a human dude who throws radishes by name of Varnem, one who can't seem to hit any of his arrows who was traveling with the female druid, me thinks he's a Bugbear Lapine by name of Zex. Funnily enough, the hippy hill dwarf the size of a small hippo, dealt a killing blow before bringing him back to life in horror. lol.
These guys seem alright, though the druid talks perhaps too much. The archer seems to understand the true way of nature, not a p***y like the dwarf. Though he does have some interesting ideas about justice and the way. Excited to talk to him too.
After the fight (I dealt the killing blow via slitting its throat and releasing it's soul. Ah, the old ways), I got my throwing knife back, learned there might be someone who can help with the corruptions down south by way of which I just came. I Got free dinner in this little town of Braaverton, and free room with my new friends. Also got 7 feathers. I was told the Cart owner will come back after 24 hours. The info was rather useless honestly, they have sent no scouts, and talked way too much vs how much they knew. There is a bounty to find the artificer who may be able to help with finding the source of the corruptions. Plus the strange human dude who seems trustworthy seems very excited.
So in the morning, I will head out with the new crew, and see if I can find the mansion of this artificer who may know something. At the very least, it will be nice to get the reward (600gp)