* Perrywinkle (the fairy that helped us save Lockheed)
* We follow Perrywinkle to help rescue a reindeer’s mate from a cave
* Rest in our house in Good Mead
* Return to Dougan’s Hole to learn that Sally went off with a caravan of adventurers to Brinshander
* We investigate the Twenty Stones of Thruun in the south of town
* We find shallow carvings in the stone: CW, NE, DH, CD, SW
* We check in on the Owlbears in the former Veerbeg Cave and finally manage to push the top off of the grave.
* Lohengrin gets a wand and pearl of power. He also had terrible dreams
* A tribal chieftain was laid to rest here in ancient times. The pictographs illustrate how the chieftain led her tribe to settle in Icewind Dale, how they fought off terrible monsters to claim their land, and how they found peace in their new home. Characters who study the artwork can pick out an image of the chieftain wielding a wand and casting a destructive spell.
* We place the wand into the Greater Restoration Hot Tub
* Travel to Bryn Shander, a massive walled city
* Scramsax, owner of the Northlook Inn & Tavern
* We meet Martina and Tommy in the tavern.
* Sous heads to the stables to hide Lockheed and sees Sally.