Tentacle Grotto by Zsakshash | World Anvil

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25th of Chilling, 1304 AM

Tentacle Grotto

by Zsakshash (Caerlin Krexis)

Delgado Bravado and My Dear Jackie had seen a ghost.
 
I was being Peeping Tom when we had set up camp on the trail and I overheard their whispering. They were sitting and keeping watch and a ghost resembling an ancient Jalron soldier was wandering just past the treeline apparently. They decided not to pursue reasonably enough and sleep came over me.
 
We woke up, started walking north-west towards one of Hazred's markings and not long after we stood outside this grotto that looked rather untouched. The entranced had caved in and stones were blocking what looked like a path further in the cave. On the walls there were markings detailing that 'traitors had been sealed off'. Interesting enough. We moved the stones and pressed on. Soon we found ourselves standing eye to eye to foul undead beings, with green light pulsating in their eyes. Battle commenced.
 
I sprung forth vicious dark tentacles all over the floor and they went down.... and went up?! Down and up and so on. Something was clearly wrong here. Something was clearly reviving these undead again and again and there was something at the end of the room, surrounded by my tentacles. I went in there and I barely got out. It was some sort of wand. That did the trick after a few times of lying on the ground and we eventually got out. Turns out this wand raises the dead and reanimates them whenever they fall in battle until the wand-weaver dispels the conjuration. Might come in handy... Might definitely come in handy!
 
And we were on the trail again, pursuing what Alamen Hazredus had set out for us. But bad weather came over us as we approached the coast from whence I once had come from. Bad omen. Salty winds this far from the sea? No, I knew better, Some coasts far from civilization also have this phenomenon back home.
 
It means trouble. More precise, a Hydra. And I have just the wand for the occasion.

Continue reading...

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    13-14th of Resting, 1304 AM
  2. Unwelcomed Knocks At The Door
  3. Demon Hunting and Mad Markers
    23rd of Resting, 1304 AM
  4. Witch Market and Hyxian Travel
  5. Grand Theft Akkon; and The King Lay Dead...
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  6. Tentacle Grotto
    25th of Chilling, 1304 AM
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