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May 11, 1325

Welcome to Iolas

by Sentry of the Ohrder Helma

We get to another island, the first civilization we've seen in a while. The island is called "The Shattered Island", Iolas being the name of the port town we've arrived in. The port master advises us that we get in touch with a man named Polok. Mori, Altair, Ishtar, and I walk down main street, and spot an odd-looking bear that has plants growing on its back outside an inn. We head inside; there's a group of unfriendly-looking folks talking to each other, and one guy on his own. The innkeeper asks us if we want anything to eat, I immediately sit down at the bar and start eating. I have to pick around the fish in the soup, though, because I'm tired of seafood. I hear Mori go over to talk to the loner, who was also washed up here by the storm, and lost all of his crew mates. Apparently, the bear belongs to him. We allow him into our group.
We head out to the general store to pawn some stuff and find some money. The man at the store tells me there's an alchemist that lives with the lord who acts as both alchemist and doctor down main street. First, though, we go see Polok at the pier.
Polok's skin appears to be made out of sand, but human for the most part. He has grey eyes, and beneath the skin he appears almost to be made of rock, that cracks and splits. We ask if he can fix our boat. He can, but it'll cost us 8,000 gp and take two weeks.
We head out to go find the lord to see if we can get jobs to pay for it. The lord's manor is a large wooden structure with a bell tower. There are two guards stationed at the front door, and a few more in the lawn toward the back.
The lord's name is Roland Gerrart (Lord Gerrart), he's rather young. The guards recognize us as the people who came in on the boat, and assume we must be looking for work. They say the bear must stay outside, but we can go in and see the lord. Inside, the lord is playing chess with one of his guards; we enter and get an audience, but stumble over ourselves while asking for a job, still he offers us three options: 1) Lost expedition (went to look for crystalline creatures, but not the same type that we've seen), 2) Research Site (accompany a visiting royal to an obelisk on the island), 3) Pre-Shattering Ruins (not for the faint of heart).
The lord's doctor is Dalyor; he travels around, but may be back by the end of the day. We head out to find the royal who needs an escort party. We go to the inn the lord suggests and find him there, ask him about his project and what we might be paid. We don't say yes right away, but aren't burning any bridges, so we plan to return if nothing else pans out.
We decide to set out for the lost expedition in the morning. I head back towards the lord's manor as my friends go buy stuff. I meet Daylor, and he takes me to his lab. He gives me an antipoison, three healing potions, and two oils for damage against crystalline creatures (available to apply to weapons). I take the antipoison and oils. He asks me to pick up flowers that are results of the Shattering, and shows me one in a jar to let me know what to look for. It looks like a lily that has turned crystalline. I must be careful to store it properly, also. I copy three first-level spells into my own formula book: Targeted Bomb, True Strike, and Shield.
Leoart and his family decide to stay on the island.
I learn I can make the sea blooms into potions of water breathing; but they also cost about 750 gp, so I could sell them. I'll decide later.

Continue reading...

  1. The Island, Day 1
    May 8, 1325
  2. The Island, Day 2
    May 9, 1325
  3. The Island, Day 3
    May 10, 1325
  4. The Day We Left that F*cking Hellhole
    May 7, 1325
  5. The Sea, Pt 1
    May 10, 1325
  6. The Floating Island, Pt 1
    May 10, 1325
  7. Welcome to Iolas
    May 11, 1325