Faultline by VN | World Anvil
Datunda, Nelona 14th, 12731

Faultline

by Jedi Knight VN Ysadora

Datunda

14 Nelona

12731

 
I have informed everyone that I need to inform about what's going on. I really appreciate that the crew has gathered resources and information for us -- isn't it lovely to work with folks who know how to deal?

 
We got the Gamesman's staff to contribute a sort of a repulsor-type parachute thingy for the turbolift car for when the city power abruptly ends. This at least got us down safely. I dunno if it will help us get back up, we'll find out.

 
So! This is the Underground area. It has a lot of fog. Eyeless salamanders. Mushroom trees with dnagling tendrils of moss or something. Big functioning factory completely run by droids. There's an old depot with people carrying weapons. Warehouses, not in the best shape, one of them looks like it was converted into a smuggler's hangout. The other two are still in use for storage, and have people in/around them. Part of an incredibly old settlement, complete with dilapidated museum and a hospital and a sputtering makeshift power grid fence keeping the Reavers in there. And in a section of the forest drifting away from where I want to go, there's another part of an old settlement -- but this has got a pond or some sort of water feature, and a refurbished beehive-looking thing with a reptilian person in front of a campfire grilling something.

 
Danar/Aldwin talked to the Info Desk or equivalent for the droids in the Valveworks factory. They're not just in business, but in fact, they've had recent deliveries and pickups and they have a scheduled pickup in 12 hours. I found this noteworthy even before D asked me what my "detective mind" thought about this. The frak?

So'Zen went to talk to Unknown Species Feathered Reptilian Person, with us backing him up from a distance. Hermit Person said we should come all the way into the area so we don't get dragged under the moss by the thing under there. His name is Talow Kit'Sedda] and he's a Force Bender hiding away from Palpatine / D'Joy / whomever.

 
The Force tells him stories.

 
He told So'Zen about twenty minutes worth of stories, and then told "Aldwin" a good fifty to hour-thirty minutes of stories.

 
(Boss, I also think Brother Kit'Sedda there cooks with spice,
and I do not mean the horseradish sort of spice.
I'm not eating the stew he served up.
I am in enough trouble without tripping balls, you know?)

 
Here's my plan: We're going to work with the smuggler hangout to set up some neural stun bombs to make the Reavers resemble the carrion they actually are. We're going to get the critters under the moss to come eat the Reavers. Meanwhile Davish and Danar, our Superspies, go steal Genog Druqod the Zabrak back from whoever's holding him prisoner. We'll then get out of the way so the Gilded Thorn smugglers helping us can find out what is worth defending with an electric fence and Reavers.

It's a great plan!

And the nearby smugglers, who quite sensibly flirt with Aerena, are on board with this plan. They come up with some kabooms of an ad-hoc makeshift nature. (Turns out that their mechanic, Kallie Upton, is one of Blue's fans? Okeydoke!)

 
This plan goes GREAT until

 
I hear hellwalrus

 
hellwalruses

 
at least two

 

Oh


 
good

--

Everyone get off the ground. Right now. Move.
— me, calmly, to everyone around me

--

Emotion, yet peace: I walk carefully around the feeding Next-Door Neighbor critters eating the Reavers.

Ignorance, yet knowledge: The old hospital has been turned into a greenhouse. The hellwalruses are thumping the wall to break out.

Passion, yet serenity: We have to prevent the Hellwalrus parasites from infesting the carrion-eaters currently eating the Reavers.

Chaos, yet harmony: I turn on my left-hand lightsaber.

Death, yet the Force:


 
Here we go.

 


 
I'm

uhh

?

 

Fell through the ceiling of the building.


 

While fighting a hellwalrus.


 

Not fighting it very well, mind.


 
Think it's in the rubble here with me.

Also its arm. Which I cut off.

 

Watch out for the goo.


 
Anyway, I can hear it screeching. Gotta get up. Gotta do something while I'm at a good elevation to the business end of the hellwalrus. Don't need that tail getting into action.

 


 
Got it beheaded. Okay! There are littler ones. Run that way. Whaaaaaaaaaaaaat are they doing on Danar-and-Davish's swoop??! That's a No. Run past one of the pursuers, hit the next and put it down.

 
Long combat. My combat sense is getting fuzzy. Good thing it's over. I want to see if I can get those swoop gang fellas to set fire to the eggs and so forth.

Continue reading...

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