Poisons and toxins, various deadly substances meant to be applied to weapons and ammunition, or perhaps to the edges of deadly traps. Some of them may even be dangerous chemicals to the touch, a favorite high end option used for some of the higher profile assassinations ever committed across Valerick. Toxins and Poisons have merely two ingredients, the actively toxic/poisonous ingredient and the balancing reactant. Furthermore, the breakdown of how they work will be a little different as seen below
CN: The number needed to meet or exceed for a Craft (Chemistry) Check to make the substance.
Application: The way it is meant to be used
Duration: How many strikes/shots this can effect, or how many times an object will be touched before the toxin is not present in enough volume to matter. May list a scale by rank.
Basic Effects: The base primary effects it attempts to inflict
Rank II Effects: The improved secondary effects it attempts to inflict
Rank III Effects: The most potent effects it attempts to inflict.