High Elf Species in Aerith | World Anvil
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High Elf

The High Elves have maintained their fallen cities and blended them seamlessly into the forests they have taken as their own.   High Elves are noble, patient, reserved, and thoughtful. They have suffered greatly but look for ways to redeem themselves, not place blame. They are accepting of their fate, and due to their long lives have developed great patience. They are here to help usher the other races into peace and harmony, not instill their own values on others. They bide their time, listen intently, let others act and learn, but will not sit by idly if danger or evil threatens.   The High Elves take their role as teachers and shepherds seriously and they are very conscious of the actions and motivations of The Fallen on Starhelm in particular. They try to keep their presence as integrated into the natural order as possible. High Elves will interact with other races frequently and make alliances and have gatherings freely. They are more likely to travel outside of their cities to experience the world.   Both High Elves and Wood Elves can be prone to melancholy as they are reminded from time to time of what they lost. They do not dwell in it but it does affect them both. Once their melancholy is over both High Elves and Wood Elves get themselves back into their chosen path stronger than before, looking to expunge their past deeds from their psyche.   High Elves place importance in knowledge, social interaction, the arts, and botany. The learning of high magic is also important and can make an Elf a very important member of their house or even the royal house.

Additional Information

Geographic Origin and Distribution

Forests; Aspenshield; Brightbough 

Civilization and Culture

Major Language Groups and Dialects

Elves can speak, read, and write Common and Elvish. Elvish is fluid, with subtle intonations and intricate grammar. Elven literature is rich and varied, and their songs and poems are famous among other races

Culture and Cultural Heritage

WorshipLyradell; Zayphos

Racial Features

Ability Score Increase: Your Dexterity score increases by 2.  Your Intelligence score increases by 1
  Speed: Your base walking speed is 30 feet
  Darkvision: Accustomed to twilit forests and the night sky, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray
  Keen Senses: You have proficiency in the Perception skill
  Fey Ancestry: You have advantage on saving throws against being charmed, and magic can’t put you to sleep
  Trance: Elves don’t need to sleep. Instead, they meditate deeply, remaining semiconscious, for 4 hours a day. (The Common word for such meditation is “trance.”) While meditating, you can dream after a fashion; such dreams are actually mental exercises that have become reflexive through years of practice. After resting in this way, you gain the same benefit that a human does from 8 hours of sleep
  Elf Weapon Training:  You have proficiency with the longsword, shortsword, shortbow, and longbow
  Cantrip:  You know one cantrip of your choice from the wizard spell list. Intelligence is your spellcasting ability for it
  Extra Language:  You can speak, read, and write one extra language of your choice
Genetic Ancestor(s)
Lifespan
A High Elf typically claims adulthood and an adult name around the age of 100 and can live to be 750 years old
Average Height
High Elves are slightly taller than their Wood Elf cousins, averaging closer to 5.5 to over 6 feet tall
Average Physique
High Elves are slender of build and their size is medium

Geographic Distribution

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