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Session 4

Session Date: October 16, 2019

General Summary

As the night continues to descend, the Four Horsemen initiate their assault on the pirate crew they have been contracted to take out. After a moonlight battle, the group manages to dispatch many crew members and rescue a captive who was on board the ship, who calls himself Ayrimlis. After freeing the elf, he decides to join the adventurers in their assault and get a little revenge for those who have kept him in bondage for years. They enter the Spearhead Caves and have multiple battles with the kobolds who have fortified within the rocky crags of the abandoned cave system. Deep within the twisting passages, they located the ruins of a ship where Captain Boathel and his guard lay in wait. They wipe out the remaining pirates and find a note explaining that the crew of the Xaydro, the kobold pirate crew they were asked to contract, was recently invited to join another pirate crew the adventurers are familiar with, the Masquerade. The group sets up camp as they decide whether to open a locked wooden door with a key the captain had, or make their way down a narrow, web covered passage.  

Attendees

Ayrimlis
John Spartan
Lord Lothar Cruxibel
Moses Hamato
Trisandra Lightwood
   

Quests

>Complete the contract
Locate the pirate crew
Clear the docks
Rescue the captive
Clear the caves
Enter the locked wooden door
Enter the web door
 

Rewards

Articles Unlocked

Ayrimlis
Xaydro
 

Mysterious Items Obtained

Signet Ring with 2 Green Fishes (Moses Hamato)
 

Magic Items Obtained

Captain's Club (Trisandra Lightwood)
Report Date
29 Mar 2020

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