Ser Vladimir Character in Anchored Worlds | World Anvil
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Ser Vladimir

Vladimir was an orphan who joined the Order of Silver at a young age. He was dedicated to the Order and after achieving the rank of Knight-Commander, became very close to the founder of the order, Lord Argynvost.   Some time later, Vladimir fell in love with a newer recruit, the elven Ser Godfrey. The two married, and shared a room together in the hold.   Ser Vladimir and the Silver Knights fought with Strahd against the forces of the Tergs that had taken Svitar, and they were all ultimately successful in driving the invaders out. However, peace was not to last. Five years later, Ser Vladimir discovered Ser Godfrey's body, tortured, brutally murdered, and dumped near the hold to be found. Less than a year later, news came that tragedy had struck the Van Zarovich castle.   When Strahd rose again as a dread vampire, the Order knew something was very wrong. Vladimir rallied the knights, and they marched on Castle Ravenloft along with their leader Argynvost, who revealed himself as a dragon. Unfortunately, they were unable to defeat Strahd, and Argynvost was forced to flee with only a few of his knights, badly wounded or dying. Strahd chased them all the way back to their hold, and killed them to the last. He desecrated the dragon's body, stealing his head and leaving his corpse to rot.   Unwilling to accept the failure and loss of everything he'd known in his life, Vladimir rose as a revenant. So great was his hatred and thirst for vengeance that those he had commanded in life rose to his call as well...including his lover, Ser Godfrey. Unfortunately, his rage is so strong that the bonds of love and camaraderie he felt for his men was a distant memory lost to his heart.   Now, Godfrey is a dark shadow of the brave and honorable man he was. He believes Barovia a living hell, and relishes that Strahd is trapped in it. Interestingly, he seems to have knowledge on the truth of Strahd's deal with Canis, that the man was tricked into a life of neverending misery. He will entertain no thoughts of defeating Strahd, cleansing the darkness of the realm, or breaking Strahd's curse.   Fortunes of Ravenloft. If the Fortunes of Ravenloft state that a treasure is in Ser Vladimir's possession, he will not willingly part with it under any circumstances.

Relationships

Ser Godfrey

Lover

Towards Ser Vladimir

5
0

Ser Vladimir

Lover

Towards Ser Godfrey

5
0

Alignment
Lawful Evil
Current Location
Species
Ethnicity
Life
9101 9127 26 years old
Spouses
Ser Godfrey (Lover)
Siblings
Children
Pronouns
He/Him
Aligned Organization
Character Portrait image: Undead Knight by Florian Dreyer

Ser Vladimir

Medium Revenant (Human, Lawful Evil

Armor Class 17 (half-plate armor)
Hit Points 153 (18d8 + 72) 18d8+72
Speed: 30 ft

STR

18
( +4 )

DEX

14
( +2 )

CON

18
( +4 )

INT

13
( +1 )

WIS

16
( +3 )

CHA

18
( +4 )

Saving Throws Str+7, Con +7, Wis +6, Cha+7
Skills Athletics +6
Damage Resistances cold, fire, psychic
Damage Immunities necrotic, poison
Condition Immunities charmed, exhaustion, frightened, paralyzed, poisoned, stunned
Senses blizzard sense 90 ft., darkvision 60 ft., passive Perception 13
Languages Common, Elvish, Draconic
Challenge Rating 7
Proficiency Bonus +6

Description

Credit to MansusGloryfor this modified statblock.

Ideals

Vengeance is all I have left.

Bonds

I have sworn my life to the Order of Silver. Broken though the Order may be, my allegiance never dies.

Flaws

Destroying Strahd would end the vampire's torment, and that is something I would never allow.


Legendary Resistance (2/day). If Vladimir chooses to fail a saving throw, he can choose to succeed instead.   Regeneration. Vladimir regains 10 hit points at the start of his turn. If he takes fire or radiant damage, this trait doesn't function at the start of his next turn. Vladimir's body is destroyed only if he starts his turn with 0 hit points and can't regenerate.   Rejuvenation. When Vladimir's body is destroyed, his soul lingers. After 24 hours, the soul inhabits and animates another corpse and regains all his hit points.   Turn Immunity. Vladimir is immune to effects that turn undead.   Blizzard of Hatred. When Vladimir enters combat, an icy blizzard springs up around him, shrouding the room and extending into the hallway. All creatures within the blizzard suffer the following:

  • Any vision reliant primarily on sight or hearing is reduced by 10 feet.
  • Non-magical flight is impossible.
  • Ranged weapon attacks are at disadvantage.
  • All creatures gain resistance to fire damage.
  • Any creature not behind full cover must make a DC10 Concentration check to maintain spells or effects if they start their turn in the blizzard, or the first time they enter it during their turn.
  Frenzy. When Vladimir is reduced to below 60 hit points, or if Godfrey (if allied with Vladimir) is reduced to 0 hit points, he enters a frenzy, his hatred and battlelust heightening. Vladimir immediately ends any negative effects currently on him, and undergoes the following changes:
  • Movement speed increased to 40 feet.
  • If he has been damaged or targeted by a creature within the last turn, he has advantage on attack rolls against that creature until the end of his turn.
  • Vladimir's weapon attacks deal an additional 2d6 damage.
  • Vladimir cannot willingly end his turn more than 20 feet away from a hostile target.
  • Vladimir can no longer be incapacitated, except by death.

Actions

Multiattack. Vladimir makes up to 2 melee attacks on his turn.   +2 Greatsword. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 20 (4d6 + 4) slashing damage.   +2 Greatsword (Frenzy). Melee Weapon Attack. +9 to hit, reach 5 ft., one target. Hit: 27 (6d6 + 6) slashing damage.   Fist. Melee Weapon Attack. +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage.   Fist (Frenzy). Melee Weapon Attack. +7 to hit, reach 5 ft., one target. Hit: 18 (4d6 + 4) bludgeoning damage.   Draconic Grasp. Vladimir creates an icy gale in a 40 foot cone, pushing or pulling all creatures in that area. All creatures in that area must succeed on a DC15 Strength saving throw or suffer the relevant effects:

  • Pushing Gale: An affected creature is pushed up to 30 feet away from Ser Vladimir. If it collides with an object, it stops moving and takes 1d6 bludgeoning damage per 5ft moved. If it collides with another creature, they each take half of that damage.
  • Pulling Gale: An affected creature is pulled up to 30 feet towards Ser. Vladimir. If a creature is brought within 5 feet of Ser Vladimir in this manner, he may immediately take a melee weapon attack at advantage against them. Vladimir may make one such attack for each creature brought within range.

Reactions

Phantom Shield. As a reaction to taking damage, Vladimir may force the nearest phantom warrior to take that damage instead. Vladimir takes none of the damage, but the phantom is immediately destroyed. This ability does not function against critical hits.