Frog

Frog Amphibians are a distinct anthropomorphic species characterized by their slender build and diverse colorations.
 

Physical Characteristics

  Frogs typically exhibit a slim physique, with variations in coloration ranging from vibrant greens and yellows to earthy browns and mottled patterns. Their anthropomorphic features include large, expressive eyes, elongated limbs, and webbed digits suited for both climbing and swimming.
 

Natural Abilities

  Frogs possess exceptional agility and dexterity, making them adept climbers and swift swimmers in their watery habitats. Their nimble movements allow them to navigate through dense foliage and murky waters with ease.
  One of the most notable traits of frogs is their natural resistance to poisons. This inherent immunity serves as a crucial defense mechanism against the toxic flora prevalent in their environment. Additionally, frogs have a small chance of passively poisoning others who come into contact with them, further enhancing their defensive capabilities.
 

Society and Culture

  Within Amphibian society, frogs often play diverse roles ranging from skilled hunters and gatherers to agile scouts and messengers. Their natural agility and resilience make them valuable members of their communities, contributing to the collective well-being of their kinfolk.
  Despite their individualistic pursuits, frogs maintain strong bonds within their tribes, fostering a sense of camaraderie and mutual support. Their communal spirit extends beyond familial ties, as they readily collaborate with other subraces within the Amphibian race when facing external threats or challenges.
 

Interactions with Other Races

  Frogs generally interact harmoniously with other races, leveraging their unique abilities to forge alliances and establish diplomatic relations. Their resistance to poisons often proves advantageous in negotiations and conflicts, earning them respect and admiration among allies and adversaries alike.
Genetic Ancestor(s)

Frog

This species resembles anthropomorphic frogs. Frogs generally all have a slim build but appear in a wide variety of colorations. They are nimble climbers and agile swimmers. They are naturally resistant to poisons, and have a small chance of poisoning a target as a reaction to a melee attack.
   
ability score increase:
age:
alignment: Usually good or neutral
Size: Small
speed: 10ft Walking/Climbing, 30ft Swimming
Languages:
parent race: [blocklink:

Amphibians

Amphibians consist of newts, salamanders, frogs, toads, axolotls, etc. They are a peaceful and reclusive race who prefer the company of others of their kind in the swamplands and rainforests they tend to settle in. They prefer to spend their days playing among nature, collecting fruit, and socializing with their kinfolk. As many a potential foe has learned, however, they are skilled warriors in their own right when in defense of their land. They can be somewhat skittish around unfamiliar faces at times, but are typically happy and enjoy the simple pleasures in life.
ability score increase:
age:
alignment: Usually good or neutral
Size: Small
speed: 10ft Walking/Climbing, 20ft Swimming
Languages:
sub races:
]
]
]
race features:

Amphibious

The key distinction of your race is the ability of all members to breathe both on land and underwater.
 

Standing Leap

Your long jump is up to 25 feet and your high jump is up to 15 feet, with or without a running start.
 

Prehensile Tongue

An Amphibians tongue is long and dexterous, able to manipulate objects as if using the spell mage hand. However, the range of their tongue is limited to 10 feet and can go no further unless the Amphibian themself moves. All the usual rules and limitations of the spell mage hand otherwise applys.
You can also use your tongue to grapple an enemy; Normal rules for grappling apply.
The tongue can be used to deliver touch spells for relevant classes.
]
race features:

Swift Swimmer

You are a particularly adept swimmer and have +10 swimming speed.
 

Poisonous

Your skin exudes it's own poison, resulting in a strong resistance to all poisons and a small chance to poison melee attackers as a reaction (DC 5 Constitution Saving Throw, increases to DC 10 at level 7 and DC 15 at level 12).