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Guild of Adventurers

What better way to become a hero then to ensure your efforts have been sponsored.

The international Guild of Adventurer's, a non-kingdom based group of able-bodied people who take on tasks for coin to the benefit of the community or for investigation on the behalf of other guilds founded over 9000 years ago in Revelda.   A public organization that anyone can apply for, the Adventurer's Guild uses a ranking based system reviewed by a set of councils based on the region that marks members based on performance and overall strength and capacity.   The guild also takes on containment and confiscation of troublesome items and people that normal law enforcement of the area cannot properly handle or keep away from civilians. While in most cases these finds are destroyed due to the risk they pose, there are many exceptions made on behalf of other guilds wishing to perform research or perhaps make good of the item or person.   Due to this, they can also be seen as a security organization who sees to the security of both important individuals as well as the lock and safety of dangerous individuals and artifacts.   The guild has a very open and strong relation with the World Mage Association since many mages come and go between both guilds.

Sword and Shield

Type
Guild, Adventuring
Training Level
Untrained
Veterancy Level
Trained