Inn of the Welcome Wench

Ostler Gundigoot opened the Inn of the Welcome Wench shortly after the Battle of Emridy Meadows more than twenty years ago. In the old days, he was an important figure both in the militia and in general town administration. The Inn of the Welcome Wench quickly grew in reputation as a place of great comfort and quality, but one whose patrons should expect to pay well for the excellent service and fine food and lodging.   Nowadays, Ostler takes it easy. His heart is weak, and his daughter and wife attempt to shelter him from any great excitement or surprises. Ostler's daughter, Vesta, runs the day-to-day activities of the inn, maintaining the same quality and fair-minded practices that her father established when it first opened.   Maridosen, the barkeep, is a black-haired, pale-skinned woman. She has worked at the inn for a few months now and knows the town fairly well. She is short-tempered, with little patience for small talk or humor.   Redithidoor Halfmoon entertains the clientele, but he's more interested in adventuring.

Yard

This open area is very well kept, with nicely trimmed shrubbery and a soft lawn.

Stables

Ten horses can be stabled here.

Dining Hall

Well-appointed if a little old, this place is clean and quiet. The clientele of the Welcome Wench are well-mannered folk who enjoy fine food and drink. Drunkards and louts are not welcome. They are dealt with my Maridosen, or if need be, the active town militia.   Two private dining rooms exist for meetings or distinguished guests. The kitchen beyond is spacious, with steps leading down to the cellar and up to the Gundigoots' private apartment. The menu of the Inn of the Welcome Wench is varied and filled with delights. Below are some representative offerings.

Rooms

Rooms at the inn are comfortable and simple. Each has a soft bed with a quilted blanket, a desk with a chair, and a pitcher of water, and a bowl for washing up. A single two-room suite is available for 3 gp per night. Room doors have locks (DC 18), and a client can rent the key by paying Maridosen an additional 1 gp per night.   A common room, for those unable or unwilling to pay for a private room, is available for 5 sp per night, although the inn does not guarantee the safety of one's belongings there. A dozen bunks are located here.   On any given night, 1-5 of the private rooms are rented, and 1-4 of the beds in the common room are occupied.

Cellar

This lower area has an extra kitchen, but most of its space is used for storage of the following.
  • Foodstuffs
  • Perishable foodstuffs (kept cool by a well and thick stone walls)
  • Wine
  • Ashes (fed into a pit from the fireplace above by a chute)
  • Old furniture, empty crates, tools, and wheelbarrow
  • Weapons
Full Meals Price
Beef Stew 4 sp
Boiled Crawfish With Drawn Butter 4 sp
Poached Salmon 5 sp
Spiced Sausages 5 sp
Stuffed Pork Chops 5 sp
Stuffed Trout 5 sp
Steak and Kidney Pie 5 sp
Marinated Mutton Chops 6 sp
Roast Goose 7 sp
Venison Steak 7 sp
Squab-stuffed Pheasant 8 sp
(All full meals served with bread and honey, potatoes, and string beans, yams, rum boiled artichokes, cabbage, carrots, or spinach)
Light Meals Price
Peppered Bread 8 cp
Oatmeal 1 sp
Boiled Eggs (x2) 2 sp
Fruit and Cheese 2 sp
Beverages Price
Beer 2 cp
Beer, heavy 3 cp
Ale 4 cp
Ale, spiced 7 cp
Mead 1 sp
Mead, special brew 14 cp
Wine, table 8 cp
Wine, Keoish golden 15 cp
Wine, Sundish lilac 4 sp
Wine, Urnst white 5 sp
Wine, Celene ruby 8 sp
Wine, Furyondian emerald pale 1 gp
Wine, Velunan fireamber 3 gp
Brandy, local 5 sp
Brandy, Keoish 1 gp
Brandy, Urnst, aged 3 gp
Liqueur, Ulek Elixir 5 gp
Meals are served on pottery, pewter, or copper services. Drinks come in wooden tankards or pottery mugs, and silver or crystal goblets for fine wines.
Other Possible NPCs
Burne the Wizard and Rufus (see Hommlet Keep), Chatrilon Unosh, Elmo, Nierethi Poscurian, Questin Himmble, Telna (see Telna's Kitchen), Tragge Liftsilver (see The Natural Rock).

Articles under Inn of the Welcome Wench


Comments

Please Login in order to comment!