Dugang
Dugang's roughly five thousand residents are predominantly Elven, with a Goblinoid mining contingent of about two hundred workers the largest non-elven faction in town of Goblins, Hobgoblins and Bugbears. Dwarves and halflings draw no special notice, since the Silverstand hosts a Union enclave and a few halfling villages are tucked in the hills around town. The residents react to other visitors, especially dragonborn and humans, with a mixture of curiosity and fear.
Dugang is a bastion of civilization in the midst of the untamed regions of the Celestial Sea. Without its stout defenders, it might have long ago fallen to the depredations of outsiders. House Kitsune's Samurai are able fighters on the seas and masters of their tropical terrain, their trickery and cunning are renowned.
Additional this is a place of constant energy. Few of the common folk are so affluent that they can afford to sit idle. At sunrise, the docks bustle with fishers preparing to venture out for the day. When they return, they spend time unloading their catch, mending nets, and repairing their vessels. The merchants move their ships into the docks once the fishing fleet is out for the day, and dock workers rush to load and unload goods before the boats return.
The daily energy and bustle carries over into rowdy nights. The fishers chug rice wines and swap stories, each seeking to outdo the other with their tales of the sea. Fights erupt as rival crews cross paths, and the town guard keeps a high profile in hopes of maintaining the peace.
The quantity and quality of the catch in recent days goes a long way toward determining the town’s mood and general atmosphere. A bountiful catch for a few days in a row puts all the fishers in a celebratory mood, while a poor harvest that lasts more than a couple of days leads to frayed tempers and brawling.
Demographics
Mostly Elven dominated. High Elves of Ilbordan and Ikaren Elves and Sea Elves make up the majority of the cities denizens.
A large mining camp of Goblinoids has flooded a recent population of Goblinkin in the city, some take become craftsmen and merchants.
A variety of species can be seen due to the large number of sea traveling.
Government
Great House Kitsune oversees the land.
Defences
Militia and Defense
One hundred trained warriors serve in the town guard. Each of them are marked with a Great House Badge badge — the green reed of Kitsune— and are armed while patrolling in town. The guards work in pairs, operating from two guardhouses built near the road into Dugang to the great bridge to Ilborndan. A smaller station at the docks quells the fights that break out there nightly. The captain of the town guard is an Ikaren Elf, Eliander Fireborn.
A small force of marines watches over the docks and, if needed, can take to sea to meet the threat of a pirate ship or sahuagin incursion. The marines are hardened veterans of several large scale battles, against Great House Naga and the Scarlet Brotherhood other Pirate Lords.
The guard is seen as something of a meddlesome force, since most of its members are drawn from the military veterans who migrated here with the Dynasty's blessing. Townsfolk tend to see them as brutish thugs, though they are quick to call them when trouble arises.
Local Law Enforcement
The town guard arrests lawbreakers and imprisons them in the town jail. In most cases, criminals pay a fine and are let go. Those who cannot pay are required to work off their debt, usually put to work sweeping streets or helping with construction projects. If a crime requires a trial, the town council hears evidence and renders a verdict.
Industry & Trade
Commerce
Dugang's docks might be encrusted in sea salt and reek of rotting fish guts, but there is gold aplenty in the coffers of its citizens. For more than a century, the ships of Dugang have worked the rich fishing grounds along the coast. Trade ships from near and far have been using the docks to unload their goods, and lately more ships have come to call as the Goblinoid mining operation grows. Smuggling has also long been a profitable business here.
The Goblinoid mining operation promises to bring about a rapid growth in Dugang's fortunes. Whether that’s a good or a bad thing depends on who you ask. The merchants look forward to more business, but the fishers don’t see how the mines will do anything to enrich their coffers. If anything, they fear that competition for fish will become more ferocious as the town grows.
Fishing
More folk in town work in the fishing industry than any other, and it has been the backbone of Dugang for generations. The wealthier families own their own boats, while less well-to-do folk hire out to work as deckhands. The work is difficult and dangerous, but a smart deckhand can save money for several years and eventually buy their own boat. That promise of earned prosperity is important to the townsfolk, and they see newcomers as a threat to it.
Trading
The wealthiest houses in town own large trading vessels that they use to ship goods across the Celestial Sea. Dugang exports other foodstuffs from the farms around town. Most manufactured goods, except for rope, nets, and other items created locally to support the fishing industry, are imported into town.
Smuggling
As a sleepy backwater town, Dugang has long been an ideal market for illegal goods. Pirates, agents of the Scarlet Brotherhood, and Keoish nobles looking to evade the Daimyo's taxes have all helped fuel a bustling local black market. Some fishing boats meet ships at sea to load and unload illegal goods, while other cartels conduct business at isolated points along the shore near town. The locals see smuggling as a victimless crime and resent the crown’s growing insistence on cracking down on it.
Mining
The mine outside town is a new development. Despite the skepticism of the locals, the mine has started to yield silver in growing quantities, and the Goblinoids are convinced that the nearby cliffs are rich with gold. If the mine takes off, Dugang could transform into a sprawling boomtown overnight.
Infrastructure
Docks
The docks of Dugang are the beating heart of the town. The fishing trade and related commerce that keep the town alive are based here.
The docks have recently undergone a series of expansions intended to lure larger merchant vessels into the port. Two primary piers are used to load and unload large ships, while a series of smaller ones accommodate humbler vessels.
This part of Dugang is almost constantly busy; it’s rare to see the large piers unoccupied. Guarded warehouses are a common sight in this district, and it is considered suspicious behavior to walk near those places at night.
The docks are a hotbed of rumors and gossip. The sailors and laborers who frequent this area are bored, eager for news, and inclined to share what they have heard. A character who spends a few hours asking for news can learn the current scuttlebutt.
Architecture
Buildings are built to resist sea storms, utilizing buildings built on bamboo stilts with mud tiled roofs.
Geography
Tropical, one large river goes down the center of the city, the farm lands west of it runs another large river.
Alternative Name(s)
Two Rivers, Trickster's City, City of The Fox
Type
City
Population
5,000+
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