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Zhara Eldonna Kallios

Grand Duchess Zhara Eldonna Kallios

Zhara is the younger sister of the Supreme Priestess Varriya. A woman of iron will and great determination she has supported her sister in all her endeavors since fleeing Merras. This support has been repaid with a bound of complete trust. Having throne herself into the role of Preistess of Celyar the Demon-Goddess has rewarded her with ever increasing power and has given her the necessary powers to summon and control a Kraken which dwells in a sea cave on Aldoris Island.

Physical Description

General Physical Condition

Very good

Body Features

As is typical of the women of her family Zhara has very fair skin, is short in statue and had a curvaceous build.

Apparel & Accessories

Zhara usually wears the black, silver trimmed robes and cloak of a Priestess of Celyar. When in off Aldoris, Zhara will typically cover the lower half of her face with a black and silver trimmed scarf. She almost always carries a magical dagger on her belt and protective magical bracers.

Social

Family Ties

Zhara is clearly recognized by the other women of the coven as the second highest ranking member. She is respected both for her own authority and power and her closeness to the Queen.

Relationships

Zhara Eldonna Kallios

Sister

Towards Varriya Eldonna Elna-Merkhana

4
0

Varriya Eldonna Elna-Merkhana

Sister

Towards Zhara Eldonna Kallios

4
0

Current Location
Ethnicity
Other Ethnicities/Cultures
Honorary & Occupational Titles
Grand Duchess, High Priestess of Celyar, Keeper of the Kraken
Birthplace
Merras
Family
Spouses
Siblings
Children
Current Residence
Aldoris
Gender
Female
Eyes
Blue
Hair
Black, curly. medium length
Skin Tone/Pigmentation
Pale
Height
5, 3"
Aligned Organization
Other Affiliations

Zhara Merkhana

Cleric (Tempest Domain) 12 Class & Level
Noble Background
Corgerian Race
Lawful Evil Alignment

Strength 10
+0
Dexterity 17
+3
constitution 14
+2
intelligence 14
+2
wisdom 15
+2
charisma 16
+3
Total Hit Dice 12
Hit Die
1d8+2
+4 proficiency bonus
+0 Strength
+3 Dexterity
+2 Constitution
+2 Intelligence
+2 Wisdom
+3 Charisma
saving throws
+0 Acrobatics
+2 Animal Handling
+0 Arcana
+0 Athletics
+4 Deception
+4 History
+6 Insight
+3 Intimidation
+0 Investigation
+2 Medicine
+0 Nature
+0 Perception
+3 Performance
+7 Persuasion
+4 Religion
+0 Sleight of Hands
+0 Stealth
+0 Survival
skills

 
15
Armor Class
87
Hit Points
+3
Initiative
30
Speed
Dagger +2To Hit + 9Damage 1-4+5
Attacks
Simple Weapons, light armor, Insight, Religion, history, persuasion
Proficiences
Spell Save: 8+4+2=14 | Spell Attack +6 |
Cantrips (5) Light, Mending, Sacred Flame, resistance, Guidance, First Level (4),, Bless, Command, Shield of Faith, Detect Magic, Second Level (3), Blindness/Deafness, Hold Person, Continual Flame, Third (3), Bestow Curse, Dispel magic, Feign Death, Fourth, , (3), control water, Death Ward, Banishment, Fifth (2), Risie Dead, Flame Strike, Sixth (1), Harm, Domain Spells fog cloud, Thunderwave, Gust of Wind, Shatter, Call Lightning, Sleet Storm, Control Water, Ice Storm, Destructive Wave, Insect Plague
Spellcasting
Cloak of Flying, Bracers of Protection (+2), Ring of Shooting Stars
Equipment

Heroes Enabled

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