Death Guard
Their duty is keeping the camp safe. The Death Guard performs everyday security tasks. They rarely act outside Necropolis Proper and do not pay much attention to Necromantic Caverns. They are a peacekeeping force; responsible for solving crimes and apprehending criminals. They ensure that Zombies are not making it past the Outskirts. They are generally responsible for upholding the law. They have the authority to impose punishments for crimes without the benefits of a trial which are reserved for those of the upper ranks of factions or social affleunance.
Clad in heavy armor and fueled by righteous zeal, the soldiers of the Death Guard take up steel against the corruption and lawlessness that gnaw at the soul of Necropolis. Combining the force of law with the military strength to back it up, the Death Guard work to forge Necropolis into a just society, a safe and healthy community for all. From garrisons throughout the sprawling city, disciplined, stalwart soldiers are dispatched to stand firm against zombie raids, Necromancer corruption, and the subtle influence of more mundane criminals.
Diplomacy
Members of the Death guard are generally trusted and well regarded within the settlement. The Death guard is seen as a positive and trustworthy organization that is working to help the citizens. Most feel that they are making Necropolis a better place. In general, the Death Guard maintains a neutral relationship with the other factions within the settlement. Their authority is rarely openly challenged.Death Guard Characters
- Alignment: Usually good, often lawful
- Suggested Races: Any
- Suggested Classes: Grounder, Gunslinger, Heavy, Marshal, Medic
- Suggested Archtypes: Brother of Blood, Man at Arms, Militarist, Field Medic, Driver
- Suggested Ladder: Veteran, Warrior
- You are drawn to the ideal of the knight in shining armor.
- You like playing duty bound and disciplined fighters.
- Smiting foes with holy wrath fills you with righteous joy.
- You want to protect the innocent and fight for justice.
Joining the Death Guard
If your character was born and raised in Necropolis, you can choose this background instead of those listed in the Ultra Modern Redux rule book. As a new recruit to the Death guard, you were sent to the prestigious Military Academy for training. Your life there was tempered in the forge of guard discipline, devotion, and zeal. Your training regimen was deliberately harsh, to weed out the uncommitted. You lasted to the end, and now you begin your adventuring career ready to put everything you have learned to use in the guard’s service. Depending on whether you focused on martial training, studied magic, or pursued both courses, your path will look somewhat different.Martial Training
The bulk of the Death Guard consists of human soldiers. If you are a non-magical combatant you’ll fit right in among the ranks, with a promising career path ahead of you — promotion through the ranks, with opportunities for special assignments.Magical Study
If you are a spellcaster, you can find a place as a combat mage in the Death guard, called a Battle Mage. These mages use spells to clear the way for the guard’s combat troops. Path of Flame magic is often favored amonst these mages. If you prefer the Path of Life magic over the Path of Flame magic of the Battle Mages, you can become a Medic Mage. These combat healers are an essential part of the Death Guard, using a combination of magic and mundane medicine to close wounds and restore strength.Military Magic
If you are among the few who can combine the martial training of a soldier with magic you can join the ranks of the Elite Guard. Fueled by a healthy dose of righteous zeal, the Elite Guard commands a great deal of respect in the Death Guard.Background: Death Guard
Your life is devoted to the service of the Death Guard and consecrated to the work of establishing justice and peace on the streets of Necropolis. You might be a true believer, inspired by the example of the Captains, moved by the plight of the downtrodden, and devoted to the cause of justice. Or you could be a cynic in the ranks, perhaps because you reluctantly followed in the footsteps of a Death Guard parent, succumbed to the persuasion of a charismatic recruiter’s lofty promises, or were drawn in by the prospect of a life of action.- Skill Proficiencies: Athletics, Intimidation
- Tool Proficiencies: One type of gaming set
- Languages: Choose one
- Equipment: a trinket from the table below, a set of common clothes, and 2 credits
- You have Renown 1 and Rank 1 within the Death Guard.
Feature: Garrison Station
You have an established place in the hierarchy of the Death Guard. You can requisition simple equipment for temporary use, and you can gain access to any Death Guard garrison in Necropolis, where you can rest in safety and receive the attention of medics. You are also paid a salary, which combined with free lodging in your garrison enables you to maintain a poor lifestyle between adventures.Suggested Characteristics
The Death Guard is a zealous army, full of righteous energy tempered with military discipline. Its members share its leadership’s devotion to the ideals of justice, or they find satisfaction in the more warfare-oriented aspects of the legion’s work.Contacts
The ordered structure of the Death Guard offers abundant opportunities to make friends — and rivals — in higher places. You might have close friends in other factions. Roll twice on the Death Guard table (for an ally and a rival) and once on the Non-Death Guard Contacts table.Society functions only if people do their duty and respect the chain of command.
General Biases
These are the biases that members of this faction typical hold.Positive Biases
They favor lawful characters as they admire those who have a strong sense of justice. This triggers for a character who has been known to have been supporting or defending the law or is associated with any faction that has a repuation for upholding the law.Negative Biases
They distrust those who are chaotic in nature. This triggers for a character who has been known to have been breaking the law or is associated with any faction that has a reputation for breaking the law.
Founding Date
30SE
Alternative Names
The Guard
Demonym
Guaridians
Leader
Location
Controlled Territories
Manufactured Items
Related Items
Organization Vehicles
Notable Members
As we contemplate the vast amount of work to be done for justice and peace in this world, we trust that we will find the grace to accomplish , to believe in, and to hope for the greatest things. As we gather here, we look for grace in the smallest things, and are sustained by our confidence in [the Divine's] presence in our work and our gatherings.- St. Peter Faber, SJ
Injustice anywhere is a threat to justice everywhere. We are caught in an inescapable network of mutuality, tied in a single garment of destiny. Whatever affects one directly, affects all indirectly.- Martin Luther King
It is a denial of justice not to stretch out a helping hand to the fallen; that is the common right of humanity.- Seneca the Elder
Throughout history, it has been the inaction of those who could have acted; the indifference of those who should have known better; the silence of the voice of justice when it mattered most; that has made it possible for evil to triumph.- Haile Selassie
Never forget that justice is what love looks like in public.— Cornel West
Allies
Many within Necropolis consider the Death Guard an extension of the Necromancers rather then a seperate faction.
Comments
Author's Notes
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