Nogu Willowmist
Bodhisattva Nogu Woushoom Willowmist- Atwon
Physical Description
General Physical Condition
Stat Line
Strength 8 (-1) Dexterity 10 (+0) Constitution 11 (+0) Vigor 22 (+6) Intelligence 20 (+5) Wisdom 13 (+1) Sanity 14 (+2) Charisma 12 (+1)Saving Throws
Strength -1 1d20-1 Dexterity +0 1d20 Constitution +0 1d20 Vigor +14 1d20+14 Intelligence +5 1d20+5 Wisdom +1 1d20+1 Sanity +8 1d20+8 Charisma +1 1d20+1Dark Stats
Vessel 99, Vessel Regeneration 17, River 7River
Hand of Death, Life Force, Greater Animate, Line of Death, Perish, Death Curse, Dead LifeBody Features
- Speed 30
- Hit Points 121
- Ultra Max Hit Points 12/12/12/11
- Initiative +0 1d20
- Armor Class 11
- Ultra Max Armor Class 15
- resistance to poison and acid damage. Resistance to fire damage and immunity to any magical fire she creates. She cannot be blinded.
Tuner
This is a natural capability. You are no spellcaster and require neither a book nor a wand. You are naturally gifted with the capacity to shape the world around you. This is entirely a mental ability and requires no physical expression of any kind to manifest. And if you work at it, such a capability will only become stronger. Just don’t lose yourself in the process. Your ability to master dark is considered wholly natural, and you don’t require a spellbook or a focus (like a wand).Identifying Characteristics
Marks of Darkness
- Her scars glow a livid red
- Her ears have elongated
- Moss grows on her
- Small beetles live on her
- Animal teeth
Special abilities
Skill Proficiencies
Commune +12, Induce +20, Detection +14, History +11, Insight +7, Perception +12, Arcana +11Weapon Proficiencies
Simple weaponsTools
All ground vehiclesMagician Abilities
Black Art
Not required to vocalize spells requiring a vocal component. If a spell requires her to give commands, she must still do so.Tenkai Palm
Not required to employ somatic methods when casting spells requiring a somatic component. If a spell requires a specific hand movement (such as touching a target), she must still do so.Equivocation
She can cast spells onto simple, tiny, non-mechanical objects. These can be as large as a basketball or as small as a playing card. That spell remains hidden but attached to the object as long as the object remains within 500 feet of her. When she casts the spell, she can dictate how she want the spell to activate, either by giving it a trigger or by activating it with a bonus action. The spell can remain on the object for up to two days, and she can have 6 concurrent spells on objects. An object can only possess one spell each. This can be used to deliver a spell in a non-revealing way or as a way to bank certain spells when needed.- A little black book that records the holders dreams, and theirs alone, when they sleep. (Drain Touch)
- The necklace of a sibling who died on the day she was born. (Plague)
- The unopened letter to her from her dead father. (Posion Puff)
- A black executioner’s hood. (Decomposition)
- A lepidopterist’s box filled with dead moths with skull-like patterns on their wings. (Acid/Posion Spit)
- A pouch made of human flesh, with a sinew drawstring. (Condition)
Fairy Dust
Not required to use material components in her spells unless a component carries a monetary value. She can also concentrate on two spells at once.Gaff
Select an object, which can be anything that can be held in one hand. She can set aside one spell within it. That spell is counted as part of her river and costs 1 less dark when casting it.- A teacup from a child’s tea set, stained with blood. (Acid Spray)
Crafting
She has the required knowledge for Crafting Dark Gear.Specialized Equipment
Tao Te Ching, Seeker's Insignia, bone flute (Dirge Instrument), vigor shooter, dark tech regenerator, dagger, component pouch, a collection of books, A little black book, necklace, unopened letter, black hood, lepidopterist’s box filled with dead moths with skull-like patterns on their wings, pouch made of human flesh, with a sinew drawstring, teacup from a child’s tea set, stained with blood
Mental characteristics
Intellectual Characteristics
- Good music makes me weep like a baby.
- Aspiration. I seek to prove myself worthy of the Dark Path by matching my actions against the teachings. (Any)
- Everything I do is for the common people.
- I talk to myself, and I don’t make friends easily.
Social
Contacts & Relations
Relationships
History
They married to solidify their political and social power. This is a marriage made for social and political reasons. While they are reasonable friends, they are not in love with each other.
Wealth & Financial state
She can maintain a confortable life style between adventures.
Biases
Positive Bias
She favors those that are of The Dark Path. Players are effected by this bias for each rank they have within the Dark Path.Negative Bias
She dislikes those that are not mentally stable. Players with a Sanity score of less than 12 are effected by this bias.
Alignment
Current Location
Species
Currently Held Titles
Year of Birth
40 SE
73 Years old
Birthplace
Spouses
Siblings
Children
Current Residence
Necromantic Caverns @nec
Pronouns
She/Her/Hers
Sex
Female
Gender
Female
Presentation
Female
Belief/Deity
Aligned Organization
Ruled Locations
Comments
Author's Notes
Images created using Hero Forge.