Nogu Willowmist

Bodhisattva Nogu Woushoom Willowmist- Atwon

Physical Description

General Physical Condition

Stat Line

Strength 8 (-1) Dexterity 10 (+0) Constitution 11 (+0) Vigor 22 (+6) Intelligence 20 (+5) Wisdom 13 (+1) Sanity 14 (+2) Charisma 12 (+1)

Saving Throws

Strength -1 1d20-1 Dexterity +0 1d20 Constitution +0 1d20 Vigor +14 1d20+14 Intelligence +5 1d20+5 Wisdom +1 1d20+1 Sanity +8 1d20+8 Charisma +1 1d20+1

Dark Stats

Vessel 99, Vessel Regeneration 17, River 7

River

Hand of Death, Life Force, Greater Animate, Line of Death, Perish, Death Curse, Dead Life

Body Features

  • Speed 30
  • Hit Points 121
  • Ultra Max Hit Points 12/12/12/11
  • Initiative +0 1d20
  • Armor Class 11
  • Ultra Max Armor Class 15
  • resistance to poison and acid damage. Resistance to fire damage and immunity to any magical fire she creates. She cannot be blinded.

Tuner

This is a natural capability. You are no spellcaster and require neither a book nor a wand. You are naturally gifted with the capacity to shape the world around you. This is entirely a mental ability and requires no physical expression of any kind to manifest. And if you work at it, such a capability will only become stronger. Just don’t lose yourself in the process. Your ability to master dark is considered wholly natural, and you don’t require a spellbook or a focus (like a wand).

Identifying Characteristics

Marks of Darkness

  • Her scars glow a livid red
  • Her ears have elongated
  • Moss grows on her
  • Small beetles live on her
  • Animal teeth

Special abilities

Skill Proficiencies

Commune +12, Induce +20, Detection +14, History +11, Insight +7, Perception +12, Arcana +11

Weapon Proficiencies

Simple weapons

Tools

All ground vehicles

Magician Abilities

Black Art

Not required to vocalize spells requiring a vocal component. If a spell requires her to give commands, she must still do so.

Tenkai Palm

Not required to employ somatic methods when casting spells requiring a somatic component. If a spell requires a specific hand movement (such as touching a target), she must still do so.

Equivocation

She can cast spells onto simple, tiny, non-mechanical objects. These can be as large as a basketball or as small as a playing card. That spell remains hidden but attached to the object as long as the object remains within 500 feet of her. When she casts the spell, she can dictate how she want the spell to activate, either by giving it a trigger or by activating it with a bonus action. The spell can remain on the object for up to two days, and she can have 6 concurrent spells on objects. An object can only possess one spell each. This can be used to deliver a spell in a non-revealing way or as a way to bank certain spells when needed.
  1. A little black book that records the holders dreams, and theirs alone, when they sleep. (Drain Touch)
  2. The necklace of a sibling who died on the day she was born. (Plague)
  3. The unopened letter to her from her dead father. (Posion Puff)
  4. A black executioner’s hood. (Decomposition)
  5. A lepidopterist’s box filled with dead moths with skull-like patterns on their wings. (Acid/Posion Spit)
  6. A pouch made of human flesh, with a sinew drawstring. (Condition)

Fairy Dust

Not required to use material components in her spells unless a component carries a monetary value. She can also concentrate on two spells at once.

Gaff

Select an object, which can be anything that can be held in one hand. She can set aside one spell within it. That spell is counted as part of her river and costs 1 less dark when casting it.
  • A teacup from a child’s tea set, stained with blood. (Acid Spray)

Crafting

She has the required knowledge for Crafting Dark Gear.

Specialized Equipment

Tao Te Ching, Seeker's Insignia, bone flute (Dirge Instrument), vigor shooter, dark tech regenerator, dagger, component pouch, a collection of books, A little black book, necklace, unopened letter, black hood, lepidopterist’s box filled with dead moths with skull-like patterns on their wings, pouch made of human flesh, with a sinew drawstring, teacup from a child’s tea set, stained with blood

Mental characteristics

Intellectual Characteristics

  • Good music makes me weep like a baby.
  • Aspiration. I seek to prove myself worthy of the Dark Path by matching my actions against the teachings. (Any)
  • Everything I do is for the common people.
  • I talk to myself, and I don’t make friends easily.

Social

Contacts & Relations

Relationships

Goronwy Siwa Willowmist

Spouse (Important)

Towards Nogu Willowmist

0
0

Frank


Nogu Willowmist

Wife (Important)

Towards Goronwy Siwa Willowmist

0
0

Honest


History

They married to solidify their political and social power. This is a marriage made for social and political reasons. While they are reasonable friends, they are not in love with each other.

Wealth & Financial state

She can maintain a confortable life style between adventures.

Biases

Positive Bias

She favors those that are of The Dark Path. Players are effected by this bias for each rank they have within the Dark Path.

Negative Bias

She dislikes those that are not mentally stable. Players with a Sanity score of less than 12 are effected by this bias.
Current Location
Species
Currently Held Titles
Year of Birth
40 SE 73 Years old
Birthplace
Spouses
Siblings
Children
Current Residence
Pronouns
She/Her/Hers
Sex
Female
Gender
Female
Presentation
Female
Belief/Deity
Aligned Organization
Known Languages
English, French, Spanish
Ruled Locations

Comments

Author's Notes

Images created using Hero Forge.


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