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History of Enroth (World)

A history of the world of Enroth, as recorded by the Oracle of Enroth, dating back to the Time of Wonders.

Time of Wonders

10000 B.S. 0 B.S.

The time before the Silence when gods still spoke to mortals and magic forged remarkable wonders.

  • -10000 BS


    Creation of Enroth
    Era beginning/end

    The gods task the Elemental Lords to create the world of Enroth. They do so by drawing power from the elemental planes. Plane of Shadow and Ethereal Plane are created as dark and light reflections to house the elemental spirits of the plane and anchored to the Focus of Light and Focus of Shadow.

    Additional timelines
  • -9500 BS


    Heavenly Wars
    Military action

    Demons and devils wage war against the gods to try to claim power of their own. While the gods are infinitely more powerful than any demon or devil, the demons and devils had near infinite numbers. This war would wage for millennia.

  • -9000 BS


    The Crossing
    Population Migration / Travel

    The gods, seeing that their war would cause the destruction of one of the realms, decided to send some mortals of that world to another world in order to avoid complete destruction.  Using an ark designed to cross the gulf between worlds called the Far Realms, they collected as many races and species they could from the world of Varn to the world of Enroth.

  • -8500 BS


    Settlement of Enroth
    Population Migration / Travel

    The colonists from Varn arrive on Enroth landing on the continent of the same name. The archive core, along with the archive construct, are moved to a more accessible location. Colonists spread from Enroth to Jadame and Antagarich. The control center of the archive allows communication between the different installations on different worlds while avatars of the gods help keep watch on the lands.

    Location
    Enroth
  • -8400 BS


    Foundation of Civilization
    Founding

    The Colonial Government, created to help govern the people and aid in their spread, is established. Using a combination of arcane and divine magic, systems of the ark were enhanced in order to create works of wonder. Tools for building and farming, as well as weapons and armor to fend off the new world's dangers, are created at great speed and spread to all continents.

    Location
    Enroth
  • -7500 BS


    Conflux of Dragons
    Gathering / Conference

    Bahamut and Tiamat, with the combined worship of all the dragons of Enroth, give birth to the Great Wyrms, the ten divine dragons. Each dragon would travel the world to understand it better and use that knowledge to shape history as they saw fit.

  • -6800 BS


    Assassination of Akodo
    Life, Death

    Through subterfuge and cunning, the Kolat are able to assasinate the divine avatar, Akodo, founder of the Lion Clan of Enroth.  With his death, the world was plunged into chaos.  The Kolat comes to public light but planted evidence across the world confuses who they are working for.  The avatars of each other deity become suspicious and move away from helping each other.

  • -6500 BS


    Discovery of the Twilight Gems
    Discovery, Exploration

    An expedition to the island of Karigor discover two temples erected. Within, they discover the Focus of the Sun and Focus of the Moon. The temples are quarantined until further study of the Twilight Gems can be conducted.

  • -6500 BS

    -5500 BS


    War of the Divines
    Military action

    After the assassination of Akodo, the other gods grew suspicious of each other.  The founders of the other Great Clans began building alliances with other gods around the world.  Suspicion grew to hostility until the avatars of Enroth broke out into open conflict.  With their divine sources busy fighting of the demons and devils on the outer planes, the avatars of Enroth were destroyed almost entirely.  The few that remain decide to remove themselves from mortal affairs entirely unless sought out.

  • -5600 BS


    Founding of the Assassin's Guild
    Founding

    Kolat agents on Antagarich rebrand themselves as the Assassin's Guild in order to avoid destruction at the hands of Shiba Weejas.  In order to avoid discovery, they start practicing their assassination techniques and become a legitimate guild.  Their Kolat background is completely forgotten, even by their own people.

    Additional timelines
  • -5100 BS


    Collapse of the Colonial Government
    Disbandment

    With the devastation caused by recent wars and the loss of so many deific avatars, the Colonial Government that was established to monitor and control colonization can no longer maintain the facilities necessary to keep control. Antagarich, Enroth, and Jadame separate into individual territories, each fragmenting further into regions and individual kingdoms. The gods no longer have direct control over Enroth.

  • -1100 BS


    The Nameless Discovers Lichdom
    Discovery, Scientific

    The Nameless, a necromancer of considerable power, creates the ritual that transforms a creature into a lich.  He teaches this technique to his student, Ethric, and secludes himself in his laboratory to see if he can refine the process.  Ethric travels the world, finding necromancers of sufficient power and ambition to pursue eternal undeath.

    Additional timelines
  • -500 BS


    Undeath Ascension Discovered
    Discovery, Scientific

    The Nameless discovers how to refine the ritual that creates a lich to harness the power of each plane, not just the negative energy plane. He begins to create foci to harness the power of each of the elemental planes. He steals the Twilight Gems, the Focus of Light and the Focus of Shadow, in order to study and copy their enchantments.

    Additional timelines
  • 0 BS


    The Silence
    Celestial / Cosmic

    The nameless performs the Ritual of Undeath Ascension by casting his name into the Void.  All written and remembered instances of his name are erased from minds and records.  Doing this focused the energies of the elemental planes and the planes of ether and shadow into his being, raising him to godhood.  He takes the name Vec Na, Keeper of the Secret, as he swears never to reveal the details of the ritual as it had a secondary effect.  As he was raised to godhood, the planar boundaries between the core planes and Outer Planes are strained to the point of almost breaking.  Any further planar travel would damage them further, risking their collapse entirely.   All planar communication between the core planes and the Outer Planes, as well as between Enroth and other worlds, is cut off, denying access to even the most powerful of deities. A new age of the world dawns.

Age of Monsters

1 A.S. 790 A.S.

The era immediately following the Silence when civilization collapsed without the intervention of deific power

  • 20 AS

    600 AS


    Fall of Magic
    Civil action

    With the coming of the Silence, divine magic is completely negated and all magical enchantments that relied on divine magic have faded. The citizens of the world turn against any and all spellcasters, blaming the separation from the gods on the irresponsible use of magic. Divine casters, who had occasionally lorded over the citizenry, were without power and banished. Sorcerers, viewed as a cancer, were hunted to near extinction. Druids, while depowered, retreated into the wilds and could not be found. The surviving wizards secluded themselves in their towers in different regions of the world, reinforcing their defenses in isolation.   With the disconnect from the gods, the Heavenly Forges begin to break down.  Weapons and armor continue to be crafted but the number of people capable of maintaining them begins to dwindle.

  • 100 AS


    The Quickening
    Cultural event

    Without the connection to divine magic, elves discover that their enhanced lifespan is greatly reduced.  Where before elves could live a thousand years or more, they were now lucky to live more than two hundred.  However, their ability to reproduce quickens to match their reduced lifespan.  Due to this, much of the old elven lore and magic fades as there aren't enough elves that live long enough to remember them.

  • 160 AS


    Founding of the Sun and Moon
    Founding

    In order to protect the Twilight Gems from further misuse, The Church of the Sun and Church of the Moon are founded.  They establish themselves on the island of Karigor within the temples the Twilight Gems were initially found in.  The Temples of Sun and Moon spread to all continents, and the Twilight Gems are moved between each one at random by the high priest in order to keep them safe.

  • 225 AS


    Forging of the Twilight Swords
    Miscellaneous

    With the loss of divine magic, it is decided that the Foci of the Sun and Moon need new forms in order to be properly protected. The Foci are taken to the last of the Heavenly Forges and crafted into the Sword of Night and Armageddon's Blade, weapons strong enough to defend the wielder from any more who would try to steal them for their own purposes. The Church of the Moon hides the Sword of Night and the Church of the Sun hides Armageddon's Blade.  They are lost in the intervening years.

  • 470 AS


    War of the Elements
    Military action

    The Elemental Lords, in an effort to reestablish their control over Enroth, attack the Arcane Order to weaken their hold on magic.  Although much of the Bracada Highlands were scorched in the ensuing conflict but Gavin Magnus was able to seal them into their respective elemental planes.  Without the Elemental Lords maintaining their presence on Enroth, the power of elementals was reduced.  Although they still cannot be definitely killed, their physical forms can be destroyed and their essence sent to the ethereal plane.  The number of elementals on Enroth drastically shrink with this discovery.

    Additional timelines
  • 550 AS


    Dragonwrath
    Life, Death

    In an effort to destroy any hostile magical beings, humans of Jadame slay Tiamat.  Bahamut, enraged at the loss of his wife, decree that his children are to cut mortals off from their assistance.  The only exceptions are those that have already established an accord with a mortal group.  The Divine Wyrms may select a representative to act on their behalf but they are not to interfere or offer assistance to any mortal party or movement.

Age of Man

791 A.S. 1164 A.S.

Civilization has been rebuilt without deific power.  Mortals have discovered new ways to perform feats that were otherwise impossible without the gods

  • 800 AS


    Return of Magic
    Discovery, Scientific

    The old hatreds toward magic have begun to dissipate.  Although many of the old magics remain lost, new forms of magic are developed to fill the gaps and schools of martial technique are created to simulate the enhancement that magic would have on swordplay.  Wizards and recently repowered druids come forth from seclusion in order to teach and identify the new forms of magic being developed.

  • 853 AS

    5 Bahamut
    853 AS

    11 Bahamut

    Battle of the Beast
    Life, Supernatural

    Morgan Ironfist tasks the Scorpion Clan with scouting Kriegspire, home of the Unicorn, and reporting his findings. They are quickly discovered when Shinjo Agar, wizard and leader of the Unicorn, reveals he has created a race of half-man, half-bull creatures that he has named minotaurs. The creatures find the Bayushi scouts and kill all but two, although the Unicorn suffer losses at their hands as well.

    Additional timelines
  • 900 AS


    War of Dove and Crow
    Military action

    The Church of the Sun declares war on the Church of the Moon after centuries of discord between the two.  What starts as a battle between the two on Jadame quickly spills over into the rest of the world.  The Church of the Sun Destroys the Jadame chapter of the Church of the Moon, which is absorbed into the Necromancer's Guild.

  • 1073 AS

    1083 AS


    War of Twilight
    Military action

    High Priest Leopold VII, leader of the Enroth Church of the Sun, declares war on the Church of the Moon while under the influence of the artifact Arthur.  Both Churches are ground into poverty and fall apart by 1083.

  • 1140 AS


    Tainting of Enroth
    Plague / Epidemic

    At several locations throughout Enroth, a spreading sickness is discovered that rots earth, flesh, and soul alike. As the corruption spreads, it begins warping everything in its path. Species thought extinct are revived as horrific perversions of their former selves and any who come in contact with these beings or travel through areas corrupted by the Taint become Tainted themselves.   While means have been found to slow the spread of the Taint, and even reduce its effect on living creatures already Tainted, there exists no known means of stopping the spread.

  • 1150 AS


    Founding of the Church of Baa
    Founding

    The Church of Baa is founded, displaying the first god-based magic since the Silence.  Their influence spreads to all parts of the world with a focus on helping those displaced by war and supporting the common citizens without having to rely on regional governments.  With the motto of "We were too proud. We must be as sheep for the gods to return," their willingness to accept any comers and provide charity for those in need quickly draw people into the worship of She Who Speaks, the divine source of their faith.  Priests of Baa frequently learn to bind the spirit of Amon in order to display sheep's horns as a display of faith.   This is all a front by the Kolat to undermine the power of the governments of Enroth to establish themselves as the real rulers.  With the assistance of an ancient child of a dragon god, they create a religion that draws in as many worshipers as possible to grant their new leader as much power as possible.  The one known only as She Who Speaks promises rewards of power if they can get her strong enough to call to her allies.

  • 1162 AS

    5 Bahamut

    Night of Shooting Stars
    Celestial / Cosmic

    Demons and Devils fall from the skies over Sweet Water in Enroth, Garrote Gorge in Jadame, and Eoful in Antagarich using the power of She Who Speaks as a beacon. Their vessels, resembling hives more than actual ships, set down as colonies for the demons.   The demons in Sweet Water, under the direct command of She Who Speaks, destroy the town and begin to capture lands farther and farther south. The residents of Sweet Water that survived the initial assault gather in the town square where the Archmage Falagar teleports them all to New Sorpigal in Lion territory.   The demons in Eoful, under the command of the demon lord Xenofex, begin to spread but are slowed by the efforts of the halflings that live there, as well as the dragons that live in the mountains.   The demons in Garrote Gorge land between the dragons of the region, the keep containing the Order of the Silver Flame, and the Murmurwoods filled with shifters. Without the need of local governments to authorize their actions, all three groups assault the demons and destroy them before they can gain a foothold.