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Elturgard

Summary from Volotham Gadarm

Ah Elturgard! If any place in the world exemplifies humanity’s potential for greatness, it is this nascent nation. Who could forget the shining sight of a host of its Companions, paladins all, riding out on the field, banners taught and snapping, breastplates and shields agleam with the symbol of Elturgard, and each bearing a holy symbol of his or her god — armor for the soul. We have no shortage of the good and the just among my people, but the sheer zeal and genuine bravado the Companions have in pursuit of righteousness seems to me something uniquely human. And it’s not just those few touched by the gods who seek these high ideals; Elturgard’s armed forces swell with men and women who aspire to join the Companions. They are the Hellriders, so named because long ago warriors of Elturel literally rode through a gate into the Nine Hells to pursue and destroy devils that had been plaguing their people. With these bright examples to look up to, is it any wonder that the common people of Elturgard also tend to be devout in their pursuit of justice and worship of the gods?   Oh how bright Elturgard’s light burns! If only it could last. Humans are, after all, short-lived creatures, and fickle in their faith and attentions. Elturgard is the product of just a generation or two of humans, and it seems implausible that it will last many more. Sadly, I think I shall witness Elturgard diminish. But it was a miracle that brought about the nation of Elturgard, and perhaps that divine provenance will preserve it.    

The Companion

The second sun that sits directly above Elturel burns night and day. This orb is commonly called the Companion, but some ascribe it to one deity or another. Where the natural sun journeys across the sky and disappears at night, the Companion is steady and loyal, ever preventing creatures of darkness from assaulting the city.   This second sun provides daytime illumination to the people of Elturel at all hours, and its illumination is as harmful to creatures vulnerable to sunlight as the sun is. This constant daylight lessens the farther one travels from Elturel, casting a sort of wan dawn light for fifty or so miles around the city. Beyond that, the orb is visible as a bright beacon in the sky. It can be seen clearly at night from as far away as Boareskyr Bridge and Berdusk, looking like an unmoving star low on the horizon. It might be fairly said that every land touched by its light is now under “Elturel’s Shield,” but such claims raise hackles among Elturgard’s neighbors.  

The Creed Resolute

With no clear sign of the source of the Companion and so many faithful arriving in Elturgard each day, the first High Observer brought together a cadre of paladins and devised the Creed Resolute. This series of oaths and maxims outlines, among other things, that those who swear by it will not ascribe the Companion to any one god, nor allow religious differences to come between themselves and others. Those who swear the Creed Resolute also promise to serve the High Observer and uphold the laws of Elturgard, and always be in service to the greater good. While originally the Creed Resolute was intended to forge the fractious paladins of Elturgard into the Companions, the oath has since been taken by all among the Hellriders as well. If a Hellrider or Companion oversteps the bounds of the law or good conduct, often a fellow will say “recall the Creed,” and soon things are set right.   Though some of the Creed’s agents seem unnecessarily stern, the people of Elturgard hold the Hellriders and Companions in the highest esteem. The Companions are without a doubt the champions of the people first and foremost, and the folk of Elturgard love them for it. Though it might be hard to get the Companions to crack a smile, I’ve found even the lowliest of the guards here willing, without a second thought, to lay down their lives in defense of their people, and the folk of Elturgard know it. Disrespect the Creed, and it isn’t the Creed’s wrath you face, but that of the local citizenry.

History

It began, as all the great stories do, in darkness. Half a century ago, the city of Elturel was a petty power. It had claimed its neighbors’ territory under various excuses, putting them under “Elturel’s Guard.” Then, the city’s leader, its High Rider, was revealed to be a vampire. The extent of the vampire’s network of charmed servants, undead allies, and willing sycophants took the Hellriders by surprise. An undead plague swamped Elturel, and although its Hellriders made some gains by day, in darkness the vampire and its minions inflicted cruel losses. Each night the good people of Elturel prayed to the gods that dawn might come more swiftly.   Then, on a particularly disastrous night when all seemed lost, dawn did come. A warm golden light suffused the city and surrounding lands, cast down from a golden orb that hung unwavering in the sky, so bright that it seemed a new day had dawned. Caught outside when this miracle appeared, the High Rider and his vampire spawn burned away to dust, and the other undead quailed in its illumination. In short order, Elturel was free.   When the true dawn came, the new sun remained. And it stayed in the sky through the next night, and the night after, and each night from then until now. While some called it Amaunator’s Gift, none could say what god granted them this boon. Most saw it as a companion to the sun and to themselves, and so it is known as the Companion. This holy wonder brought pilgrims of all kinds to Elturel. The devout, the curious, the afflicted — all came to bathe in its warmth and see its blessed light by night. Paladins had always been small in number among the Hellriders, but the Companion drew many to Elturgard, and the best among them was named High Observer to rule in the High Rider’s place.   To maintain order among the many faiths of the paladins, a special knighthood was created, named after the Companion sun. These paladins swore to uphold the Creed Resolute, an oath of service to Elturgard and all good people. And thus Elturgard now has both the Companions and the Hellriders.   The post of High Observer is no longer occupied by a paladin, but by a priest of Torm named Thavus Kreeg, and this to me seems fitting. Paladins should be out in the world, using their divine gifts for the good of all, not signing documents behind some desk or dithering with dignitaries. High Observer Kreeg has ruled wisely and well these past forty years or so, but as a short-lived human, he is nearing the end of his years. When he passes or can no longer cope with the demands of his office, I hope that Elturgard can make a smooth transition to equally strong leadership. It is during such change and the struggles for power that result that humans often stray from the righteous path. Perhaps the light of the Companion will show them the way.
Type
Geopolitical, Country
Formation Type
Training Level
Professional
Veterancy Level
Veteran
Neighboring Nations

Articles under Elturgard


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