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All Melee Weapons

Simple Weapons

NameCost*DamageWeightProperties
Claw+ 5 gp 1D6 Slashing 2 lb. Light, Special
Club 1 Sp 1D4 Bludgeoning 2 lb. Light
Dagger 2 Gp 1D4 Piercing 1 lb. Finesse, Light, Thrown (20/60)
Great-Club 2 Sp 1D8 Bludgeoning 10 lb. Two-Handed
Hand-Axe 5 Gp 1D6 Slashing 2 lb. Light, Thrown (20/60)
Javelin 5 Sp 1D6 Piercing 2 lb. Thrown (30/120)
Light Hammer 2 Gp 1D4 Bludgeoning 2 lb. Light, Thrown (20/60)
Mace 5 Gp 1D6 Bludgeoning 4 lb. -
Quarterstaff 2 Sp 1D6 Bludgeoning 4 lb. Versatile (1D8)
Sickle 1 Gp 1D4 Slashing 2 lb. Light
Spear 1 Gp 1D6 Piercing 3 lb. Thrown (20/60), Versatile (1D8)

Martial Weapons

NameCost*DamageWeightProperties
Battleaxe 10 Gp 1D8 Slashing 4 lb. Versatile (1D10)
Flail 10 Gp 1D8 Bludgeoning 2 lb. -
Glaive 20 Gp 1D10 Slashing 6 lb. Heavy, Reach, Two-Handed
Greataxe 30 Gp 1D12 Slashing 7 lb. Heavy, Two-Handed
Great-Sword 50 Gp 2D6 Slashing 6 lb. Heavy, Two-Handed
Halberd 20 Gp 1D10 Slashing 6 lb. Heavy, Reach, Two-Handed
Lance 10 Gp 1D12 Piercing 6 lb. Reach, Special
Long-Sword 15 Gp 1D8 Slashing 3 lb. Versatile (1D10)
Maul 10 Gp 2D6 Bludgeoning 10 lb. Heavy, Two-Handed
Morning-Star 15 Gp 1D8 Piercing 4 lb. -
Nunchuck+ 10 Gp 1D6 Bludgeoning 2 lb. Finesse, Light, Versatile (1d8), Special
Pike 5 Gp 1D10 Piercing 18 lb. Heavy, Reach, Two-Handed
Rapier 25 Gp 1D8 Piercing 2 lb. Finesse
Scimitar 25 Gp 1D6 Slashing 3 lb. Finesse, Light
Short-Sword 10 Gp 1D6 Piercing 2 lb. Finesse, Light
Tetherhook+ 15 Gp 1D8 Piercing 3 lb. Reach, Two-Handed, Special
Trident Basic 5 Gp 1d6 Piercing 4 lb. Thrown (20/60), Versatile (1D8)
Twinblade+ 50 Gp 2d4 Slashing 5 lb. Finesse, Light (1d6), Versatile (2d6), Special
War Pick 5 Gp 1D8 Piercing 2 lb. -
War-Hammer 15 Gp 1D8 Bludgeoning 2 lb. Versatile (1D10)
Whip 2 Gp 1D4 Slashing 3 lb. Finesse, Reach
*This represents the average cost of goods. Prices may vary all around the world.
+Homebrew

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