Farmers' Quarter
The Farmers' Quarter was the ward of Daggerford that housed the town's farmers and ranchers, along with some of their livestock. It was a bustling place that was just as uproarious as it was smelly.
Points of interest
Shops
- Cromach's Smithy: Although it was established within the Caravan Quarter, the long-standing smithy was relocated to the Farmer's Quarter where it was run by a dwarf named Tholvar Cragjaw.
- Gublin's Cloth & Cordage: The proprietor of this shop enjoyed great success, thanks in part to a fantastic invention that entwined strands of rope together.
- Helmick's Herbs and Oddments: While they possessed no magical powers, the curios sold within this establishment were said to have minor warding effects.
- Jerdan's Smithy: As of the late 15th century, Jerdan Went was the only human smithy operating within Daggerford.
- Potter's Wheel: This unexceptional shop was something of a front for its proprietor Marcus, who was in fact an agent working for the duke.
- Ransaran's Sergeant-at-Arms: The skilled weaponsmith Ransaran forged high quality armaments and sold them for steep, but ultimately fair prices.
- Wiston Apothecary: A master of his profession, Wiston of Yartar was a physician who spent much of his time formulating new medicinal recipes.
Inns and Taverns
- Dragonback Inn: This boarding house catered to the outdoormsen and farmhands that lived nearby.
- Happy Cow: Having been in the Hardcheese family for generations, this delightful tavern was well-loved by all the local farmers.
- River Shining Tavern: Previously located in the Caravan Quarter, this grand establishment was an institution of Daggerford for well over a century.
Places of Worship
Harvest House: The temple dedicated to Chauntea was the largest house of worship in Daggerford, and featured a grand central courtyard.
Type
Quarter
Location under
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