Pax and Aethuriel seek out the necromancer responsible for attacks across the Sword Coast, finding themselves embroiled in a larger diabolical plot.
Pax and Aethuriel arrive in Daggerford in search of Sir Isteval and the mysterious vassal of Gristaxadahn the Godsforsaken. They also learn of the increasingly oppressive political atmosphere imposed by the duchess and her new husband.
Investigating the vassal's identity takes Pax and Aethuriel to taverns across Daggerford. Pax finds himself in a high stakes game of cards within a pocket dimension.
In exchange for the vassal's identify, the party venture to Coppervale Caves to clear out a goblin raiding party. They find themselves ambushed and facing down a hill giant along the way.
Pax and Aethuriel return to Daggerford to find the duke's grip on the city tightening. Their investigations bring them face to face with the vassal of Gristaxadahn.
Forming an uneasy alliance with Kaledus, the companions investigate the Catacombs and the Duke's secret plans. They descend into the ancient kingdom below Daggerford and must defend themselves against new demonic threats.
Within a ancient dwarven stronghold beneath Daggerford, the party face a growing demonic threat and recover an artifact of tremendous power.
Following Sir Isteval's arrest, Pax and Aethuriel gather their allies and infiltrate the Ducal Castle to overthrow the Duke and Duchess.
The companions face off against the duke and duchess in a battle for Daggerford's fate.
Pax, Aethuriel, and Sir Isteval avoid being taken into custody, but must race through the swamps of Lizard Mash to rescue the duchess before it's too late.
With Duchess Morwen restored to power, Pax and Aethuriel finally confront Gristaxadahn and discover their role in the infernal lich's apocalyptic plot.