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Norgorber

There is value in the things that others shun or conceal. A secret is an intangible coin worth more than a noble’s murder. —The Words Behind the Mask

Blackfingers, Father Skinsaw, the Gray Master, the Reaper of Reputation

Norgorber is one of the Ascended, a mortal who triumphed in the Test of the Starstone and took the mantle of the god of killers and spies. Little is known of his life as a mortal, for he has concealed this information so others can’t use it against him—possibly murdering those who knew him. He has wiped knowledge of his past from even the memories of the other gods, becoming an enigma to all. Only his most favored worshippers know enough about his goals to help bring his plans to fruition in the world, and sometimes he wipes the knowledge from their minds when their tasks are done to better preserve his secrets. Some sages believe that if Norgorber’s true nature were discovered, he would be undone—perhaps as a side effect of his passing the Test of the Starstone, or perhaps as fallout from some sacrifice he made for greater power. He is subtle, devious, and cunning, a cold killer who hides in shadows and trades on his power and information. He is a master of secrets, a true gamesman, and he welcomes all into his church—for eventually, all have secrets for which they would kill.
In artwork, Norgorber is most often represented only by his holy symbol: a featureless black mask, often polished to a mirror sheen. Some artists evoke his presence with a black masklike badge or an empty black glove, and worshippers have been known to nail a black glove to a door as a warning to someone who has offended the cult. He is sometimes shown as an invisible man dressed in the garb of a thief, or a hooded, spectre-like figure with an obscured face and sinister black gloves. Those who try to paint or sculpt him as a recognizable figure, even if the image is purely from the artist’s imagination and not based on any knowledge or insight, find their hands fumbling and their work increasingly erratic. If they persist, their motor control is often permanently afflicted.
Wiser priests of his church say this is because if the god blotted out only accurate depictions of him, mortals could deduce his true appearance by determining what they are not allowed to paint, so instead he hinders all attempts to portray his visage. When he manifests to mortals, he appears to be a normal human dressed in gray and black, of average height and build, always with his face concealed or entirely invisible, and vaguely threatening even when speaking pleasantly.
Norgorber treasures secrets like a merchant loves gold, whether the secret is his own or belongs to a mortal or supernatural creature. He trades them for more valuable secrets, gives them away if such knowledge serves his long-term goals, and takes them from volunteers who can’t trust themselves not to speak of what they know. He modifies memories or kills to preserve secrets. He is not a god of lies, but will use them to protect the truth of the matter or make it more valuable, though he dislikes altering knowledge to change truth into falsehood. Norgorber understands that controlling something is having power over that thing, and having power leads to the desire for more. He knows there may be negative consequences for acting openly, and instead uses deceptive, circumspect, and insidious efforts like blackmail and poison. Of course, some poisons are merely an inconvenience to the target, while some targets are easier to eliminate than to threaten or persuade. Together, these ideas make Norgorber the god of secrets, greed, poison, and murder—four pernicious traits interwoven to create a treacherous whole.
Norgorber’s realm in the Great Beyond is a network of sprawling tunnels and caverns beneath the perfect city of Axis. Its shadows and dark inhabitants hum silently with secret intent, bending the letter and spirit of Axis’s laws but never going so far as to disrupt its perfect order. The domain connects to various points in Axis, sometimes in defiance of normal perceptions of time and space. Norgorber’s presence and that of his followers is like the grease in a complex mechanism: messy and hidden away, but crucial to its overall function.
The god of secrets is subtle in his interventions. When he is pleased, a pickpocket finds a gold coin in an otherwise poor man’s purse, a spy overhears a juicy bit of information from an unexpected source, a poisoned weapon retains its coating for a second attack, or a guard dies with only a quiet gurgle. When he’s roused to anger, his ire is carefully measured. A thief finds she’s lost the jewel she was supposed to steal, a speaker completely forgets whatever important topic he was talking about, an envenomed blade nicks the hand of a master assassin, or a skilled murderer finds himself downed by a lucky blow from an alley thug. Norgorber is disinclined to kill followers who fail him, provided they’re still useful, and prefers to instead punish them with humiliation, sickness, or a crippling injury for a time, wiping key information from their minds to preserve his master plan. However, he has been known to dispose of those who are of no further use to him, especially those whose lives could be a threat to his objectives and whose deaths can serve as a lesson to surviving members of the cult.

The Four Aspects

Norgorber has four aspects, all of them sinister. He is the Reaper of Reputation, god of secrets; the Gray Master, god of thieves; Blackfingers, god of poisons; and Father Skinsaw, god of murder. Members of Norgorber’s cult usually align themselves with one of his four aspects, though some temples venerate all of them. The faithful are all Sons and Daughters of the Mask, and the different branches of the church might work together toward some secret plan orchestrated by the god and his direct agents, though in many respects they operate like four distinct churches of different deities. The faithful mask themselves and hide their identities from their fellow congregants as scrupulously as they do from their victims.
Blackfingers: In his aspect as the god of alchemists and poisoners, Norgorber represents the covert use of dangerous substances to achieve personal gain and the pursuit of alchemical secrets regardless of the consequences. Even alchemists who worship more benevolent gods covet the secrets known by Blackfingers, though his worshippers would contend that nonbelievers are too cautious or kindhearted to successfully pursue Norgorber’s forbidden techniques. His alchemists breed spiders and scorpions with stronger venom, invent paralytics and memory-fogging drugs to aid criminal activity, and practice vivisection and surgery without anesthetic to discover secrets of the flesh or create hybrid monsters. His assassins engineer exotic drugs and toxins that duplicate the effects of food poisoning, dropsy, and dyspepsia, or are otherwise untraceable. The god’s followers prefer masks of smoked glass, ostensibly to protect the wearers’ faces from chemical spatters.
Father Skinsaw: The most dangerous branch of Norgorber’s church is the Skinsaw Cult. Both good or neutral folk and those whose honest work is killing (such as executioners, mercenaries, or soldiers) normally serve deities like Abadar, Gorum, and Iomedae; the Skinsaw Cult attracts only the sociopaths and the dangerously insane, from bloodthirsty bandits to unabashed serial killers, for whom every murder is a prayer to their dark god and a step toward completing his mysterious plan. To them, each murder has a ripple effect that echoes down through the centuries, incrementally guiding the world toward a particular dark future, though only Norgorber knows what the end goal might be. Their killings are not clean or gentle; the bodies are mutilated and the scene of the crime is left bloody. Many cult members wear magical masks made of human skin that allow them to detect the most vulnerable parts of their targets.
The Gray Master: Just as a predator hunts the weakest animal in a herd, worshippers of Norgorber’s thieving aspect target the most vulnerable citizens in their society. Neutral and evil thieves often worship the Gray Master; good individuals who like the idea of liberating wealth from evil folk usually prefer Cayden Cailean or Desna instead. Burglary, gambling, extortion, blackmail, or selling illegal materials all provide the Gray Master’s guild with profits at the expense of others and usually outside the allowances of the law. Individual thieves’ guilds vary, from thugs who would disfigure a merchant or her family members if she fell behind on protection payments to nearly legitimate organizations that don’t allow drugs or wanton violence in their territory. The cult’s masks are usually simple strips of gray or black cloth that create anonymity by concealing the face below the eyes, and are easily discarded after a crime.
The Reaper of Reputation: Norgorber’s least malevolent aspect is concerned with guarding hidden information, which makes him a favorite of politicians and spies. Secrets and manipulation are bread and butter to these folk, and even the most amiable politician or goodhearted spy masters their use. The Reaper of Reputation represents the power of information: the power of discovering it, the power of keeping it secret, and the power of whispering it in the right ear at the right time. Despite this, however, few goodly folk follow the Reaper, and his faithful usually have selfish interests at heart, and use their knowledge or influence for personal gain—though their actions may incidentally benefit others as well. For example, the guildmaster of a crafting guild who manipulates market prices to drive out foreign competition might increase the wealth of the artisans he represents as well as his own. Yet most of the Reaper’s followers are simply corrupt politicians and informants for powerful tyrants or despots. Some followers of the Reaper take a more aggressive route to gathering information; most notoriously, the mysterious Ustalavic assassins known as the Anaphexia collect esoteric secrets and slay all others who possess such knowledge. A typical mask for a worshipper of the Reaper is a domino or masquerade mask or a spiral that covers the mouth.

Relations with Other Religions

Norgorber is careful to maintain civil relations with most deities and is scrupulous in covering his tracks when he must act against them, working through intermediaries and obscuring his involvement. Only six major deities refuse to speak with Norgorber. Abadar objects to the way Norgorber’s thievery undermines the idea of law and the honest acquisition of wealth. Cayden Cailean considers him a coward and a villain. Erastil has seen his criminal activity and family-damaging secrets—and those of his followers—damage too many lives. Iomedae steadfastly believes Norgorber has evaded justice for far too long, and thinks the dark god was somehow involved in the death of Aroden. Sarenrae has given him enough chances to redeem himself, only to see his false repentance further some evil plot. Torag sees him as the cancer that destroys a city from within, despite walls mighty enough to keep out the most dangerous foes. Yet despite their enmity, even these deities have dealt with Norgorber in the past through intermediaries in order to obtain valuable secrets. Father Skinsaw shares with Achaekek the love of conceiving, planning, and executing murder, and the two cults sometimes work together. He has been known to consort with Gyronna and Sivanah as well, calling upon their aid directly or manipulating them for his own purposes, and withdrawing in silent amusement when they manage to manipulate him in turn.
Like Norgorber himself, members of his church make a point of working well with members of other faiths—especially if such outsiders are willing to pay for the unique skills cultivated by Norgorber’s followers. They are darkly amused when representatives of those faiths that despise them come to them for help in times of grief or need. Though the faith is not welcome or even tolerated in many places, the secretive power its members carry allows them to make inroads of friendship (or at least alliances of convenience) with others. In the end, however, Norgorber’s worshippers will likely show them why they cannot be trusted.

Planar Allies

Norgorber has few divine servants who are known by name to the faithful, and those who do give names may serve multiple aspects under alternate designations. In addition to Norgorber’s servitor race, the karumzeks , the following beings sometimes answer the call of his faithful.
Secret Shade: Secret Shade was once a human master assassin, but its recollection is spotty, perhaps from centuries of mental fragmentation intended to preserve the god’s secrets. This incorporeal figure has all the powers of an undead shadow with the fiendish creature template, and responds favorably to gifts of valuable history books and biographical stories. It excels at spying and assassination.
The Stabbing Beast: This monstrous killer serves as Norgorber’s herald. The Stabbing Beast does not believe that anything other than its master can kill it, despite mortal records that show it has been killed in the past; Norgorber wiped its memory of these failures when he resurrected his herald. When the cult of Norgorber summons the Stabbing Beast, the mortals may present it with several choice targets to hunt and slay, though predicting its interests is difficult. The beast keeps trophies of its kills by covering the corpses in a preservative bile, swallowing them in its scorpion form, and regurgitating them when it returns to its lair deep beneath the planar metropolis of Axis.
Venomfist: A greenish water elemental, Venomfist is infused with poison; the type varies according to its whim. The priest who conjures this divine servant may be able to convince it to use a particular toxin by offering it a sample of a deadly concoction, whether animal venom, a potion of poison, or something purely alchemical. It loves to drown creatures in its own body, especially if the victims are naturally poisonous or have been poisoned for this purpose.

Holy Books & Codes

At least 17 short texts, all given innocuous code names and often disguised as mundane books or encoded to prevent easy scrutiny, comprise The Words Behind the Mask, though any two cults may have very different ideas about how the chapters are organized, the specific wording of certain phrases, or which sections are the most important. Within these slim tomes lie precepts for organizing guilds, maintaining secrecy, finding suitable work sites, conducting blackmail and extortion, and worming one’s way into a victim’s confidence. Most are written as parables.

Divine Symbols & Sigils

In artwork, Norgorber is most often represented only by his holy symbol: a featureless black mask, often polished to a mirror sheen.

Tenets of Faith

Blackfingers: In his aspect as the god of alchemists and poisoners, Norgorber represents the covert use of dangerous substances to achieve personal gain and the pursuit of alchemical secrets regardless of the consequences. Even alchemists who worship more benevolent gods covet the secrets known by Blackfingers, though his worshippers would contend that nonbelievers are too cautious or kindhearted to successfully pursue Norgorber’s forbidden techniques. Followers of Blackfingers are reckless experimenters, selectively breeding spiders or scorpions to develop stronger venoms or testing chemical tinctures on prisoners to study their effects. Their experiments often lead to the development of useful contraband, such as untraceable poisons that mimic the effects of disease or powerful acids that eat through locks or prison bars.
Father Skinsaw: Bloodthirsty and brutally violent, Norgorber’s Father Skinsaw aspect is worshipped by only the most heartless killers. Whether they’re merciless bandits, cutthroat thieves, or fearsome butchers, followers of Father Skinsaw focus on snuffing out life, either as a show of dominance, a gruesome sacrament, or a celebration of depravity. While senseless killing is enough for many worshippers of Father Skinsaw, some serial killers see their crimes as steps in the unknowable plans of their dark god. For them, every murder is a prayer.
The Gray Master: Blackmail, extortion, larceny, kidnapping—all of these are sacred to followers of the Gray Master. Norgorber’s aspect as the god of thieves encourages his followers to seize what they can get and disregard moral compunctions and the law. While individual guilds of thieves might follow guidelines that ensure profitability or help them avoid authorities, those that follow the Gray Master seek to profit at the expense of others. Of all the god’s aspects, the Gray Master is the most likely to have organized cults of followers, and his priests often hold important positions in thieves’ guilds, gangs, and crime syndicates.
Reaper of Reputation: Politicians, spymasters, and even archivists or researchers might worship Norgorber as this, his least malevolent aspect. The Reaper of Reputation represents the power of information: the power of discovering it, the power of keeping it secret, and the power of whispering it in the right ear at the right time. While many good people are interested in gathering useful information, those who follow the Reaper of Reputation usually do so to further their own selfish ends and seek to leverage insider knowledge for personal gain. Price manipulation and political corruption are the trade of many of the Reaper of Reputation’s followers, but his most extreme worshippers might ferret out a secret and then kill anyone who had learned of it, merely to keep its power for themselves.

Holidays

Norgorber’s followers often commemorate his ascension in midwinter by snatching a random person from the street, bringing him to their temple, quietly poisoning him, then hiding the body where it will never be found. Cults that avoid killing might plant incriminating evidence on a victim, drug a target and place her in a compromising position, or steal something valuable in a way that embarrasses its owner. Individual cults may also celebrate the anniversaries of successful schemes, killing sprees, or the invention of unusual drugs or poisons.

Relationships

Cayden Cailean

ascended brother (Trivial)

Towards Norgorber

-3

Honest


Norgorber

ascended brother (Trivial)

Towards Cayden Cailean

0

Subversive


Iomedae

ascended sister

Towards Norgorber

0
0

Norgorber

ascended brother

Towards Iomedae

0
0

Symbol
Edicts
keep your true identity secret, sacrifice anyone necessary, take every advantage in a fight, work from the shadows
Anathema
allow your true identity to be connected to your dark dealings, share a secret freely, show mercy
Areas of Concern
greed, murder, poison, secrets
Divine Classification
Deity
Species
Ethnicity
Church/Cult
Year of Birth
1893 AR 2827 Years old
Spouses
Siblings
Cayden Cailean (ascended brother)
Iomedae (ascended sister)
Children
Ruled Locations
Allies
Achaekek, Sivanah
Temples
alchemy shops, merchant houses, thieves’ guilds
Worshippers
assassins, murderers, poisoners, politicians, spies, thieves
Sacred Animal
spider
Sacred Colors
black and gray
Favored Weapon
shortsword
Domains
death, secrecy, trickery, wealth
Divine Ability
Dexterity or Intelligence
Divine Font
harm
Divine Skill
Stealth

Aphorisms

With four different aspects, countless individual organizations scattered across Golarion, and a love of secrecy and coded messages, the cult has few unifying phrases. His faithful in each region use a unique mix of regional slang, doublespeak, inverted syllables, similar-sounding words borrowed from other languages, rhyming words substituted for key phrases, and hand signals to pass secret messages. In a city where the cult of Norgorber has been a fixture for a decade or more, this system often effectively becomes the local thieves’ cant, even if there is no active guild there. Despite all these differences, however, two lines from Norgorber’s scripture regularly crop up among cultists.
With one hand I give: Used as a salutation, this is also a warning—the speaker’s true motivations remain secret, and a gift in one hand may be offset by a threat in the other.
I wait for a fair price: Something of little apparent value may have great worth in the right hands or whispered in the proper ear. A person who says this possesses some item or knows some secret that has not yet been deployed to its full potential.

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