Empire of Shirpatra
The Empire of Shirpatra is the personal domain of the Sun Goddess Aysha, daughter of Halcyon and chief deity of Ayshanism. It is intended to be her great empire of morality and reason, a monument to her power and an attempt at a truly ethical society.
Shirpatra does manage to be a more ethical society than most. It is easy to find a decent life here, and society accommodates virtually any personality or style. There is little poverty, no aristocratic masters to find yourself chained to, and no overbearing mandatory codes of conduct. Sure, you can't openly worship other Gods or faiths, and sure anyone who accumulates power is going to have a chance of being arrested for factionalism if they stray from Aysha's light, but the average Shirpatran doesn't much care. The more pressing issue for most are finding communities in a culture that fetishizes the individual, and carving out a place for yourself in a society that can be anything.
As an empire, Shirpatra is a curious thing. It is constructed of fossilized bits of old regimes, with vestigial bits of older Shirpatran institutions hanging on to life and intersecting in a bit of a clumsy-looking way. You have ancient princely titles and community contracts dating back millennia but still preserved in Shirpatra's government. And more parts are always added, as the Empire is hungry for reform. It is clear from the way that the cities are built and the laws are made that this is an Empire of Solars and immortals - everything may be forward-minded, but it also has an ancient memory. The past and the future intermingle constantly in this Empire of light. It strives to be the best of all times, but only time will tell if that is even possible.
Structure
At the top of Shirpatra's organizations is the Goddess Aysha, whose unmoving body is rooted into the capital city of Suwirsha. Aysha is the master of the faith, of the empire, and of the communities - all give their loyalty to her. Unusually for someone who claims godhood, she prefers to rule with a fairly light touch and with an emphasis on popular consensus and consent.
Aysha works with three main governing bodies to actually administer law outside of her capital. First is the Circle of Prophets, the leading clerics of Ayshanism who lead the faith as a whole. Second is the High Regent, who basically serves as Aysha's representative monarch. The High Regent is chosen by Aysha and serves for as long as she feels they are competent; the position is non-hereditary. Third is the Hand of Aysha, a recently created position that might best be understood as Aysha's personal spymaster. The Hand runs a group of spies and secret police known as the Light of God, whose whole job is to monitor the priesthood and bureaucracy for corruption.
Most day-to-day administration goes through the High Regent. Beneath the Regent are the local semi-hereditary Princes, representatives of powerful families who run most of the region bureaucracies. The Princes were once fully hereditary, but now are entirely replaceable by the whims of Aysha and are essentially elevated bureaucrats. Beneath the Princes are the Ephors - municipal representatives who run the local bureaucracy. Ephor candidates are chosen by local elites and priests, but are formally selected by the Princes.
On the ground, there are three competing power structures that this government rules over: the Old Towns, the original communities of Shirpatra that manage most of their own affairs and cling to their old democratic rights, and have been described as culturally Aretan as well as Ayshan; the Imperial Lands, those direct subjects of Aysha who tend to be governed by bureaucracy rather than community self-government; and the Solar Tribes, ancient groups of Solars who have their own special relationships with Aysha that tend to be rather more personal. The Imperial Lands are the most common at this point, as many of the Old Town structures have collapsed over time.
The current High Regent is Wonder of All, a driven young Solar known for their focus, curiosity, and innovation. Wonder's fascination with new technologies and magical arts has been quite useful given the recent revolutions in sugar manufacturing, mass printing, and wizardry, and their youthful energy has inspired a great popular following. Wonder is a skilled administrator who has largely lived up to their reputation, though they are rather awkward and have little experience in war.
The current Hand of Aysha is Flora Steldek, a Kobold who prefers to keep far from the public eye. Flora has experience as an agent of the Light of God, and is certainly someone with a headcount and plenty of field experience. They are stubborn, callous, conservative, and something of an authoritarian that takes any attack on Aysha as a personal offense. For all their abrasiveness, they are respected as a loyal spymaster that has kept the Light of God on a tight leash in recent years.
Culture
Consent and Individualism
Class and Species
Food
History
Origins of Shirpatra
Early History (200 - 930 ME)
The Millennial Crisis (930 - 1094)
Factionalism and Family Drama (1094 - 1720)
Modern Shirpatra
Demography and Population
Territories
Shirpatra is 700 miles West-East and 300 miles at its maximum North-South. The Southern border is defined by the Alapahl mountains, which rise to around 8000 feet above sea level and continue South to the Empire of Shenerem. The climate in Northern Shirpatra is warm temperate forest with patches of grassland, and the further West and South one goes the warmer the summers and the more arid the climate. The area surrounding the capital of Suwirsha is particularly arid and requires careful maintenance to prevent frequent wildfires.
Military
Shirpatra's military is broken into four parts, with a focus on precision strikes and support abroad.
The most iconic branch of the Shirpatran military are the Liberators: a standardized military made of semi-autonomous companies, each with their own cultures and reputations. The Liberators have immense freedom, and are encouraged to work as mercenaries for other Ayshan states to build up their wealth during peacetime. The only Liberator companies that remain with Shirpatra full-time are the naval companies, who have lucrative pirate-hunting contracts. The Liberators are known for their light cavalry, crossbows, and iconic heavy shields.
For those who are unable or unwilling to go through the process to become a Liberator, the Idolbreakers are a common alternative. The Idolbreakers are zealous crusaders that eschew the mercenary contracts of the Liberators to undertake armed 'pilgrimages' into idolatrous lands. The Idolbreakers are run by monastic orders that often train and induct the most promising candidates, but most Idolbreakers charge into foreign lands with little training or equipment. When they operate without the assistance of local Ayshan actors, Idolbreaker regiments basically work like swarms of zealous bandits; when they are able to organize properly, they are known for their aggressive tactics and yellow-painted warhammers.
Closer to home are the Solar Tribes, which keep to Shirpatra's borders for the most part. Solar Warriors of Aysha are fewer in number but greatly skilled, and often weave magic and weapons-use together.
And last but hardly least are the Chosen of Aysha, the special forces of Shirpatra. Laden with Aysha's strongest blessings, armed with magic items and the cutting edge technology, and given specialized training, the Chosen are the smallest of Shirpatra's martial branches but one of the most deadly. While most train in small-unit tactics, the Chosen are dangerous on the battlefield as well; armed with muskets, magic weapons, wizardry, and Sudraco mounts, they are fiercely loyal to Aysha and devastating to fight.
Religion
Shirpatra is aggressively Ayshan and they never let you forget it. Idolatry is banned, and idolatry here tends to encompass most public non-Ayshan religious practices. Total religious non-participation is vigorously legally protected, so there is always the option to avoid religion entirely, but the church is important enough in government that talking and registering with your local priest is still necessary even if you are an atheist.
While the Empire does not ban non-Ayshan private religious worship, few can afford a level of privacy necessary to keep their religion entirely secret. Those who are suspected of non-public idolatry tend to face a great deal of social stigma and even violence. Those non-Ayshans wealthy enough to fully insulate their religion from the public often face scrutiny from the secret police if their religion is known. All of this is unlikely to impact travelers passing through, as traveler's inns tend to have less intense stigmas about non-Ayshan prayer or trinkets, but don't expect to find a non-Ayshan temple in Shirpatra.
This isn't to say that casual zealotry is the norm; most of the more intense individuals are siphoned off to the military. Idolatry is just seen as inviting evil into society, which could be disease or curses for the superstitious, or oppression and hierarchical conformity for the academics. A not-insignificant population of pseudo-agnostics who converted away from Pratasam or Areto but retain a number of their cultural practices live in Shirpatra and are accepted. There is even a "secular bow" style for the culturally Pratasa of Shirpatra, to differentiate them from dangerous idolaters.
There are some who refuse to accept this, though. Communities of actively practicing non-Ayshans exist and persist in Shirpatra against all odds. Some of these communities moved into Shirpatra centuries ago, before the religious laws tightened in the 1700s; some are refugees or immigrants displaced by religious war and seeking a decent life; some are evangelical cults that draw in the disillusioned youth. Almost all of these religious communities tend to live at the bottom of Shirpatran society, cut off from the free food and shelter the state provides. Instead, these communities pledge themselves to merchants or local elites who promise to protect them in exchange for cheap labor (an illegal arrangement, but one that merchants rarely are punished for beyond fines). The existence of these illegal temples and communes is well known and held up as a symbol of everything wrong with the other Samvaran religions - that these people 'mentally gravitate towards servitude' and 'force their children into terrible conditions in the name of cultish superstition'.
Foreign Relations
Shirpatra's foreign policy is guided by the needs of Ayshanism and the will of Aysha more than pragmatism. The only cross-religious alliance Shirpatra has is a trade deal and waterway protection pact with The Khilaia - otherwise, Shirpatra only enters lasting military alliances with those of the faith.
Shirpatra projects immense soft power across the Ayshan world, with the neighboring kingdoms of Keshet and Galzura essentially operating as vassal states. Even beyond Ayshan states, Shirpatra's diplomatic corps is finely tuned and well-trained. The empire even maintains embassies and somewhat friendly relationships with the enemies of Ayshanism (such as the Empire of Shenerem ).
Agriculture & Industry
Shirpatra is predominantly agricultural. The soil is excellent for wheat, sugar beets, olives, grapes, citrus, almonds, and pomegranates. Wet rice is grown along the coast as well. Sugar beets and grapes are the most common and lucrative cash crops, and most sugar beets are transported to towns or cities for processing into sugar. Wineries are fairly common along the coast. On top of planting, the ranching of horses, sheep, and cattle are common, with Shirpatran cattle being greatly famed for their quality. In the South, Karbeetles are farmed and taken North for smelting for steel and rubber. Mining is fairly common in the South, for prism food as well as for gemstones.
A number of specialist trade thrive in the urban centers of Shirpatra. One of these is the creation of 'blessed silk', or silk produced by magically modified silk worms. Another is the creation of 'continual flames', which are heatless magical flames produced by solar clerics (as well as wizards in recent years) and sold abroad as luxury items.
Trade & Transport
Artisan-level work is coordinated through local guilds, which coordinate on an imperial scale with church mediation. Trade is mostly done by individual merchants, usually associated with traveling solar clans.
Education
Shirpatra has a six year compulsory education program that teaches reading, rhetoric, and philosophy from ages 8 to 14. After reaching 14, students are encouraged to pursue trade training or higher education. Most higher education is offered for free in exchange for service for the empire, with each layer of education generally requiring more years of service. Higher education also usually involves standardized testing or recommendations to advance. This all makes a very easy road for those seeking to become bureaucrats, but also means those most trained medics or wizards are under state contracts.
Only Truth Survives the Sun
Founding Date
500 ME
Type
Geopolitical, Empire
Alternative Names
Ayshanem
Demonym
Shirpatran
Head of State
Government System
Theocracy
Power Structure
Unitary state
Currency
Ekedian Gold Suns, Silver Moons, and Copper Bats
Major Exports
sugar, horses, continual flames, wine, silk, fruit
Major Imports
Paper, lumber, alchemical ingredients
Official State Religion
Location
Controlled Territories
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